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Small Ramp

Common

small_ramp

Deployable wooden ramp cobbled together from recycled doors, probably sturdy enough. Unfolds for boarding enemy vessels.

Attributes

Id
-158,718,378
ShortName
small_ramp
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/boatbuilding/small_ramp/small_ramp.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
small_ramp

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
250
ShortName
rope
DisplayName
Rope
Amount
2

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
150
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
20

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
100
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
80

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
172
CumulativeScrapCost
255
TreeName
techtree
NodeID
163
CumulativeScrapCost
255
TreeName
techtree
NodeID
165
CumulativeScrapCost
255

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
50
ShortName
cloth
DisplayName
Cloth
Amount
12

World Entity Properties

Attributes

Type
SmallRamp
Path
assets/prefabs/deployable/boatbuilding/small_ramp/small_ramp.deployed.prefab
ID
1,294,413,327

Components

SmallRampGroundWatchDestroyOnGroundMissingEntityFlag_ToggleEntityFlag_ToggleModel

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
169Sulfur
33 × Handmade Shell
2 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
703.810-
40mm HE Grenade
ammo.grenadelauncher.he
72.850-
Molotov Cocktail
grenade.molotov
35.090-
Scattershot
catapult.ammo.boulder
4.0750-
Bee Grenade
grenade.bee
2.01510-
Bee Catapult Bomb
catapult.ammo.bee
1.03000-
Torpedo
submarine.torpedo.straight
26.012144-
Cannonball
cannonball
10.030450-
Propane Explosive Bomb
catapult.ammo.explosive
553.81900-
Satchel Charge
explosive.satchel
170.02960-
High Velocity Rocket
ammo.rocket.hv
67.551,000-
Beancan Grenade
grenade.beancan
35.091,080-
Survey Charge
surveycharge
16.6191,140-
Rocket
ammo.rocket.basic
553.811,400-
Homing Missile
ammo.rocket.seeker
21.0151,500-
Firebomb
catapult.ammo.incendiary
45.072,100-
Incendiary Rocket
ammo.rocket.fire
45.072,100-
F1 Grenade
grenade.f1
8.8352,100-
Timed Explosive Charge
explosive.timed
1100.012,200-
Flashbang
grenade.flashbang
1.030015,000-
Raw JSON
{
  "Id": -158718378,
  "ShortName": "small_ramp",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/boatbuilding/small_ramp/small_ramp.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "small_ramp"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 250
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 2
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 150,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 20
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 80
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 172,
      "Inputs": [
        170
      ],
      "CumulativeScrapCost": 255
    },
    {
      "TreeName": "techtree",
      "NodeID": 163,
      "Inputs": [
        170
      ],
      "CumulativeScrapCost": 255
    },
    {
      "TreeName": "techtree",
      "NodeID": 165,
      "Inputs": [
        164
      ],
      "CumulativeScrapCost": 255
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 50
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 12
    }
  ]
}