Skip to main content
RustDocs

Smart Alarm

Uncommon

smart.alarm

Sends a notifications to your phone when powered on.

Attributes

Id
-695,978,112
ShortName
smart.alarm
MaxStackSize
5
Hidden
No
Flags
0
Category
16
CategoryName
Electrical
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/playerioents/app/smartalarm/smartalarm.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
smart.alarm

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
3
ShortName
techparts
DisplayName
Tech Trash
Amount
1

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
80
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
20
ShortName
techparts
DisplayName
Tech Trash
Amount
1
Chance
40

Electrical

PowerConsumption
1
Inputs
1
Outputs
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
98
CumulativeScrapCost
0
TreeName
techtree
NodeID
348
CumulativeScrapCost
270
TreeName
techtree
NodeID
98
CumulativeScrapCost
0
TreeName
techtree
NodeID
98
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1

World Entity Properties

Attributes

Type
SmartAlarm
Path
assets/prefabs/deployable/playerioents/app/smartalarm/smartalarm.prefab
ID
3,788,087,038

Components

SmartAlarmGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
15Sulfur
3 × Handmade Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
350.010-
40mm HE Grenade
ammo.grenadelauncher.he
35.020-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0100-
Bee Grenade
grenade.bee
1.0500-
Torpedo
submarine.torpedo.straight
22.0336-
Cannonball
cannonball
10.0575-
Beancan Grenade
grenade.beancan
20.03360-
High Velocity Rocket
ammo.rocket.hv
45.02400-
Survey Charge
surveycharge
8.07420-
F1 Grenade
grenade.f1
7.57420-
Satchel Charge
explosive.satchel
95.01480-
Homing Missile
ammo.rocket.seeker
12.05500-
Propane Explosive Bomb
catapult.ammo.explosive
275.01900-
Rocket
ammo.rocket.basic
275.011,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": -695978112,
  "ShortName": "smart.alarm",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 16,
  "CategoryName": "Electrical",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/playerioents/app/smartalarm/smartalarm.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "smart.alarm"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 3
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 80
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 20
      },
      {
        "ShortName": "techparts",
        "DisplayName": "Tech Trash",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 1,
    "Inputs": 1,
    "Outputs": 1
  },
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 98,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 348,
      "Inputs": [
        380
      ],
      "CumulativeScrapCost": 270
    },
    {
      "TreeName": "techtree",
      "NodeID": 98,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 98,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    }
  ]
}