RustDocs

Small Stash

stash.small

A hidden, burried stash to keep your items safe. After placing, return to the stash and aim at the ground where you hid it and it will reveal itself.

Attributes

Id
-369,760,990
ShortName
stash.small
MaxStackSize
5
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
6

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/small stash/small_stash_deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
stash.small

Blueprint

Time
15
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
cloth
DisplayName
Cloth
Amount
10

RecycleReturnsUnsafe

ShortName
cloth
DisplayName
Cloth
Amount
6
Chance
100

RecycleReturnsSafezone

ShortName
cloth
DisplayName
Cloth
Amount
4
Chance
100

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
cloth
DisplayName
Cloth
Amount
2

World Entity Properties

Attributes

Type
StashContainer
Path
assets/prefabs/deployable/small stash/small_stash_deployed.prefab
ID
2,568,831,788

Components

StashContainerModelModel

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
30Sulfur
2 × Cannonball
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Torpedo
submarine.torpedo.straight
172.0112-
Homing Missile
ammo.rocket.seeker
262.01100-
High Velocity Rocket
ammo.rocket.hv
195.01200-
Satchel Charge
explosive.satchel
275.01480-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Rocket
ammo.rocket.basic
312.511,400-
Timed Explosive Charge
explosive.timed
550.012,200-
MLRS Rocket
ammo.rocket.mlrs
425.010-
Cannonball
cannonball
85.0230-
F1 Grenade
grenade.f1
82.52120-
Firebomb
catapult.ammo.incendiary
112.52600-
Incendiary Rocket
ammo.rocket.fire
112.52600-
Molotov Cocktail
grenade.molotov
87.520-
Beancan Grenade
grenade.beancan
65.03360-
Scattershot
catapult.ammo.boulder
65.030-
40mm HE Grenade
ammo.grenadelauncher.he
62.530-
Survey Charge
surveycharge
14.011660-
Flashbang
grenade.flashbang
10.015750-
Bee Catapult Bomb
catapult.ammo.bee
10.0150-
Bee Grenade
grenade.bee
10.0150-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0300-
Raw JSON
{
  "Id": -369760990,
  "ShortName": "stash.small",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/small stash/small_stash_deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "stash.small"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 15,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 10
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 6,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 4,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 6,
  "RepairIngredients": [
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 2
    }
  ]
}