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Stone Hatchet

stonehatchet

Primitive tool used for harvesting wood from trees and logs.

Attributes

Id
-1,583,967,946
ShortName
stonehatchet
MaxStackSize
1
Hidden
No
Flags
0
Category
5
CategoryName
Tool
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
1
MaxDraggable
0
Capacity
0
Weight
0.40
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/stone hatchet/stonehatchet.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
stonehatchet

ItemModProjectile

projectileObject_Path
assets/prefabs/weapons/stone hatchet/hatchet_stone.projectile.prefab
ammoType
0
ammoSubType
0
numProjectiles
1
projectileSpread
1
projectileVelocity
20
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
bullet

Blueprint

Time
15
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
200
ShortName
stones
DisplayName
Stones
Amount
100

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
120
Chance
100
ShortName
stones
DisplayName
Stones
Amount
60
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
80
Chance
100
ShortName
stones
DisplayName
Stones
Amount
40
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Combat

ProjectileVelocity
20
AmmoType
0
NumProjectiles
1
AttackRadius
0.30
ExplosionRadius
0
RepeatDelay
0.90
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Slash
Amount
10

ItemMods

ItemModEntityItemBlueprintItemModProjectile

Harvest

Type
Tree
GatherDamage
20
DestroyFraction
0.15
ConditionLost
0.33
HitsPerMinute
66.67
Type
Flesh
GatherDamage
10
DestroyFraction
0.33
ConditionLost
0.33
HitsPerMinute
66.67

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
40
ShortName
stones
DisplayName
Stones
Amount
20

World Entity Properties

Attributes

Type
BaseMelee
Path
assets/prefabs/weapons/stone hatchet/stonehatchet.entity.prefab
ID
3,540,736,579

Components

BaseMelee
Raw JSON
{
  "Id": -1583967946,
  "ShortName": "stonehatchet",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 5,
  "CategoryName": "Tool",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModProjectile"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 1,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/stone hatchet/stonehatchet.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "stonehatchet"
    },
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/weapons/stone hatchet/hatchet_stone.projectile.prefab",
      "ammoType": 0,
      "ammoSubType": 0,
      "numProjectiles": 1,
      "projectileSpread": 1,
      "projectileVelocity": 20,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "bullet"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.4,
  "Blueprint": {
    "Time": 15,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 200
      },
      {
        "ShortName": "stones",
        "DisplayName": "Stones",
        "Amount": 100
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 120,
        "Chance": 100
      },
      {
        "ShortName": "stones",
        "DisplayName": "Stones",
        "Amount": 60,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 80,
        "Chance": 100
      },
      {
        "ShortName": "stones",
        "DisplayName": "Stones",
        "Amount": 40,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": {
    "ProjectileVelocity": 20,
    "AmmoType": "0",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0.3,
    "ExplosionRadius": 0,
    "RepeatDelay": 0.9,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Slash",
        "Amount": 10
      }
    ]
  },
  "Harvest": [
    {
      "Type": "Tree",
      "GatherDamage": 20,
      "DestroyFraction": 0.15,
      "ConditionLost": 0.3334,
      "HitsPerMinute": 66.66667
    },
    {
      "Type": "Flesh",
      "GatherDamage": 10,
      "DestroyFraction": 0.334,
      "ConditionLost": 0.3334,
      "HitsPerMinute": 66.66667
    }
  ],
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 40
    },
    {
      "ShortName": "stones",
      "DisplayName": "Stones",
      "Amount": 20
    }
  ]
}