RustDocs

Torpedo

Uncommon

submarine.torpedo.straight

A torpedo for use in a submarine. Fires ahead in a straight line.

Attributes

Id
-1,671,551,935
ShortName
submarine.torpedo.straight
MaxStackSize
100
Hidden
No
Flags
0
Category
8
CategoryName
Ammunition
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModProjectile

projectileObject_Path
assets/prefabs/ammo/torpedo/torpedostraight.prefab
ammoType
1,024
ammoSubType
0
numProjectiles
1
projectileSpread
0
projectileVelocity
20
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
rocket

Blueprint

Time
10
WorkbenchLevelRequired
2
AmountToCreate
5
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
ShortName
gunpowder
DisplayName
Gun Powder
Amount
30

RecycleReturnsUnsafe

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
12
ShortName
gunpowder
DisplayName
Gun Powder
Amount
3
Chance
100
ShortName
gunpowder
DisplayName
Gun Powder
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
8
ShortName
gunpowder
DisplayName
Gun Powder
Amount
2
Chance
100
ShortName
gunpowder
DisplayName
Gun Powder
Amount
1
Chance
40

Combat

ProjectileVelocity
20
AmmoType
TORPEDO
NumProjectiles
1
AttackRadius
0
ExplosionRadius
5
RepeatDelay
0
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Explosion
Amount
10
Type
AntiVehicle
Amount
300
Type
Bullet
Amount
120

ItemMods

ItemBlueprintItemModProjectile

TechTreePaths

TreeName
techtree
NodeID
112
CumulativeScrapCost
750
TreeName
techtree
NodeID
112
CumulativeScrapCost
1,350
TreeName
techtree
NodeID
112
CumulativeScrapCost
0

RepairIngredients

ShortName
gunpowder
DisplayName
Gun Powder
Amount
6
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Raw JSON
{
  "Id": -1671551935,
  "ShortName": "submarine.torpedo.straight",
  "MaxStackSize": 100,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 8,
  "CategoryName": "Ammunition",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModProjectile"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/ammo/torpedo/torpedostraight.prefab",
      "ammoType": 1024,
      "ammoSubType": 0,
      "numProjectiles": 1,
      "projectileSpread": 0,
      "projectileVelocity": 20,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "rocket"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 10,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 5,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 30
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 12
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 3,
        "Chance": 100
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 8
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 2,
        "Chance": 100
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": null,
  "Combat": {
    "ProjectileVelocity": 20,
    "AmmoType": "TORPEDO",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0,
    "ExplosionRadius": 5,
    "RepeatDelay": 0,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Explosion",
        "Amount": 10
      },
      {
        "Type": "AntiVehicle",
        "Amount": 300
      },
      {
        "Type": "Bullet",
        "Amount": 120
      }
    ]
  },
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 112,
      "Inputs": [
        4
      ],
      "CumulativeScrapCost": 750
    },
    {
      "TreeName": "techtree",
      "NodeID": 112,
      "Inputs": [
        4
      ],
      "CumulativeScrapCost": 1350
    },
    {
      "TreeName": "techtree",
      "NodeID": 112,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "gunpowder",
      "DisplayName": "Gun Powder",
      "Amount": 6
    },
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    }
  ]
}