Survey Charge
surveycharge
Use this on the terrain to see which resources are available for mining.
Attributes
- Id
- 1,975,934,948
- ShortName
- surveycharge
- MaxStackSize
- 10
- Hidden
- No
- Flags
- 0
- Category
- 5
- CategoryName
- Tool
- Rarity
- 0
- RarityName
- None
- DespawnRarityName
- None
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.40
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- surveycharge
Blueprint
- Time
- 15
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 120
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 30
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 5
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 10
- ShortName
- lowgradefuel
- DisplayName
- Low Grade Fuel
- Amount
- 20
RecycleReturnsUnsafe
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 18
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 3
- Chance
- 100
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 6
- Chance
- 100
- ShortName
- lowgradefuel
- DisplayName
- Low Grade Fuel
- Amount
- 12
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 12
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 2
- Chance
- 100
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 4
- Chance
- 100
- ShortName
- lowgradefuel
- DisplayName
- Low Grade Fuel
- Amount
- 8
- Chance
- 100
ItemMods
ItemModEntityItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 58
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 58
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 58
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- gunpowder
- DisplayName
- Gun Powder
- Amount
- 6
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 1
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 2
- ShortName
- lowgradefuel
- DisplayName
- Low Grade Fuel
- Amount
- 4
World Entity Properties
Attributes
- Type
- ThrownWeapon
- Path
- assets/prefabs/tools/surveycharge/survey_charge.prefab
- ID
- 2,698,594,377
Components
ThrownWeapon
▸Raw JSON
{
"Id": 1975934948,
"ShortName": "surveycharge",
"MaxStackSize": 10,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 5,
"CategoryName": "Tool",
"Rarity": 0,
"RarityName": "None",
"SteamDlcItem": null,
"ItemMods": [
"ItemModEntity",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "None",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "surveycharge"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.4,
"Blueprint": {
"Time": 15,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 120,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 30
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 5
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 10
},
{
"ShortName": "lowgradefuel",
"DisplayName": "Low Grade Fuel",
"Amount": 20
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 18,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 3,
"Chance": 100
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 6,
"Chance": 100
},
{
"ShortName": "lowgradefuel",
"DisplayName": "Low Grade Fuel",
"Amount": 12,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 12,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 2,
"Chance": 100
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 4,
"Chance": 100
},
{
"ShortName": "lowgradefuel",
"DisplayName": "Low Grade Fuel",
"Amount": 8,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 58,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 58,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 58,
"Inputs": [],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "gunpowder",
"DisplayName": "Gun Powder",
"Amount": 6
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 1
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 2
},
{
"ShortName": "lowgradefuel",
"DisplayName": "Low Grade Fuel",
"Amount": 4
}
]
}
