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Homemade Landmine

Rare

trap.landmine

Homemade Landmine. If you stand on one, you can ask a friend to disarm it before it explodes.

Attributes

Id
-1,663,759,755
ShortName
trap.landmine
MaxStackSize
5
Hidden
No
Flags
0
Category
9
CategoryName
Traps
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/landmine/landmine.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
trap.landmine

Blueprint

Time
20
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50
ShortName
gunpowder
DisplayName
Gun Powder
Amount
30

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100
ShortName
gunpowder
DisplayName
Gun Powder
Amount
18
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100
ShortName
gunpowder
DisplayName
Gun Powder
Amount
12
Chance
100

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
36
CumulativeScrapCost
240
TreeName
techtree
NodeID
36
CumulativeScrapCost
300
TreeName
techtree
NodeID
147
CumulativeScrapCost
210

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10
ShortName
gunpowder
DisplayName
Gun Powder
Amount
6

World Entity Properties

Attributes

Type
Landmine
Path
assets/prefabs/deployable/landmine/landmine.prefab
ID
1,463,807,579

Components

LandmineGroundWatch

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
4Sulfur
2 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
500.010-
Scattershot
catapult.ammo.boulder
130.010-
Molotov Cocktail
grenade.molotov
175.010-
40mm HE Grenade
ammo.grenadelauncher.he
90.020-
Bee Catapult Bomb
catapult.ammo.bee
20.050-
Bee Grenade
grenade.bee
20.050-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0200-
Torpedo
submarine.torpedo.straight
430.0112-
Cannonball
cannonball
300.0115-
F1 Grenade
grenade.f1
225.0160-
Homing Missile
ammo.rocket.seeker
530.01100-
Beancan Grenade
grenade.beancan
115.01120-
High Velocity Rocket
ammo.rocket.hv
480.01200-
Flashbang
grenade.flashbang
20.05250-
Firebomb
catapult.ammo.incendiary
225.01300-
Incendiary Rocket
ammo.rocket.fire
225.01300-
Survey Charge
surveycharge
20.05300-
Satchel Charge
explosive.satchel
475.01480-
Propane Explosive Bomb
catapult.ammo.explosive
350.01900-
Rocket
ammo.rocket.basic
350.011,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": -1663759755,
  "ShortName": "trap.landmine",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 9,
  "CategoryName": "Traps",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/landmine/landmine.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "trap.landmine"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 20,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 30
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 18,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      },
      {
        "ShortName": "gunpowder",
        "DisplayName": "Gun Powder",
        "Amount": 12,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 36,
      "Inputs": [
        5
      ],
      "CumulativeScrapCost": 240
    },
    {
      "TreeName": "techtree",
      "NodeID": 36,
      "Inputs": [
        78
      ],
      "CumulativeScrapCost": 300
    },
    {
      "TreeName": "techtree",
      "NodeID": 147,
      "Inputs": [
        148
      ],
      "CumulativeScrapCost": 210
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    },
    {
      "ShortName": "gunpowder",
      "DisplayName": "Gun Powder",
      "Amount": 6
    }
  ]
}