RustDocs

T-Shirt

Common

tshirt

A tshirt, simple undergarment. Good protection from damage and the elements.

Attributes

Id
223,891,266
ShortName
tshirt
MaxStackSize
1
Hidden
No
Flags
0
Category
4
CategoryName
Attire
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
18
MaxDraggable
0
Capacity
0
Weight
0.10
StorageSlots
0

ItemModsData

ItemModWearable

entityPrefab_Path
assets/prefabs/clothes/tshirt/tshirt.prefab
entityPrefabFemale_Path
assets/prefabs/clothes/tshirt/tshirt.female.prefab
occlusionType
64
blocksAiming
No
emissive
No
accuracyBonus
0
blocksEquipping
No
eggVision
0
weight
0
equipOnRightClick
Yes
equipOnPickup
No
npcOnly
No
preventsMounting
No
preventsMap
No
blockFromMannequin
No
parentItemDefinition_ShortName
tshirt

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
cloth
DisplayName
Cloth
Amount
25

RecycleReturnsUnsafe

ShortName
cloth
DisplayName
Cloth
Amount
15
Chance
100

RecycleReturnsSafezone

ShortName
cloth
DisplayName
Cloth
Amount
10
Chance
100

Armor

Bullet
0.15
Melee
0.45
Cold
0
Rads
0
Bite
0.30
Explosion
0

ItemMods

ItemModWearableItemBlueprint

TechTreePaths

TreeName
techtree
NodeID
47
CumulativeScrapCost
15
TreeName
techtree
NodeID
47
CumulativeScrapCost
15
TreeName
techtree
NodeID
47
CumulativeScrapCost
15

RepairIngredients

ShortName
cloth
DisplayName
Cloth
Amount
5
Raw JSON
{
  "Id": 223891266,
  "ShortName": "tshirt",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 4,
  "CategoryName": "Attire",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModWearable",
    "ItemBlueprint"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 18,
  "ItemModsData": {
    "ItemModWearable": {
      "entityPrefab_Path": "assets/prefabs/clothes/tshirt/tshirt.prefab",
      "entityPrefabFemale_Path": "assets/prefabs/clothes/tshirt/tshirt.female.prefab",
      "occlusionType": 64,
      "blocksAiming": false,
      "emissive": false,
      "accuracyBonus": 0,
      "blocksEquipping": false,
      "eggVision": 0,
      "weight": 0,
      "equipOnRightClick": true,
      "equipOnPickup": false,
      "npcOnly": false,
      "preventsMounting": false,
      "preventsMap": false,
      "blockFromMannequin": false,
      "parentItemDefinition_ShortName": "tshirt"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 25
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 15,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 10,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 47,
      "Inputs": [
        46
      ],
      "CumulativeScrapCost": 15
    },
    {
      "TreeName": "techtree",
      "NodeID": 47,
      "Inputs": [
        46
      ],
      "CumulativeScrapCost": 15
    },
    {
      "TreeName": "techtree",
      "NodeID": 47,
      "Inputs": [
        46
      ],
      "CumulativeScrapCost": 15
    }
  ],
  "Armor": {
    "Bullet": 0.15,
    "Melee": 0.450000018,
    "Cold": 0,
    "Rads": 0,
    "Bite": 0.3,
    "Explosion": 0
  },
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 5
    }
  ]
}