Longsleeve T-Shirt
Commontshirt.long
Long sleeve tshirt, versatile clothing for protection against damage and the elements.
Attributes
- Id
- 935,692,442
- ShortName
- tshirt.long
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 4
- CategoryName
- Attire
- Rarity
- 1
- RarityName
- Common
- DespawnRarityName
- Common
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 12
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 0.10
- StorageSlots
- 0
ItemModsData
ItemModWearable
- entityPrefab_Path
- assets/prefabs/clothes/tshirt.long/tshirt.long.prefab
- entityPrefabFemale_Path
- assets/prefabs/clothes/tshirt.long/tshirt.long.female.prefab
- occlusionType
- 64
- blocksAiming
- No
- emissive
- No
- accuracyBonus
- 0
- blocksEquipping
- No
- eggVision
- 0
- weight
- 0
- equipOnRightClick
- Yes
- equipOnPickup
- No
- npcOnly
- No
- preventsMounting
- No
- preventsMap
- No
- blockFromMannequin
- No
- viewmodelAddition_Path
- assets/prefabs/clothes/tshirt.long/tshirt.long.viewmodel.prefab
- parentItemDefinition_ShortName
- tshirt.long
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 1
- AmountToCreate
- 1
- ResearchCost
- 15
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 30
RecycleReturnsUnsafe
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 18
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 12
- Chance
- 100
Armor
- Bullet
- 0.15
- Melee
- 0.45
- Cold
- 0
- Rads
- 0
- Bite
- 0.35
- Explosion
- 0
ItemMods
ItemModWearableItemBlueprint
TechTreePaths
- TreeName
- techtree
- NodeID
- 48
- CumulativeScrapCost
- 45
- TreeName
- techtree
- NodeID
- 48
- CumulativeScrapCost
- 45
- TreeName
- techtree
- NodeID
- 48
- CumulativeScrapCost
- 45
RepairIngredients
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 6
▸Raw JSON
{
"Id": 935692442,
"ShortName": "tshirt.long",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 4,
"CategoryName": "Attire",
"Rarity": 1,
"RarityName": "Common",
"SteamDlcItem": null,
"ItemMods": [
"ItemModWearable",
"ItemBlueprint"
],
"DespawnRarityName": "Common",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 12,
"ItemModsData": {
"ItemModWearable": {
"entityPrefab_Path": "assets/prefabs/clothes/tshirt.long/tshirt.long.prefab",
"entityPrefabFemale_Path": "assets/prefabs/clothes/tshirt.long/tshirt.long.female.prefab",
"occlusionType": 64,
"blocksAiming": false,
"emissive": false,
"accuracyBonus": 0,
"blocksEquipping": false,
"eggVision": 0,
"weight": 0,
"equipOnRightClick": true,
"equipOnPickup": false,
"npcOnly": false,
"preventsMounting": false,
"preventsMap": false,
"blockFromMannequin": false,
"viewmodelAddition_Path": "assets/prefabs/clothes/tshirt.long/tshirt.long.viewmodel.prefab",
"parentItemDefinition_ShortName": "tshirt.long"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 0.1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 1,
"AmountToCreate": 1,
"ResearchCost": 15,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 30
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 18,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 12,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 48,
"Inputs": [
3
],
"CumulativeScrapCost": 45
},
{
"TreeName": "techtree",
"NodeID": 48,
"Inputs": [
3
],
"CumulativeScrapCost": 45
},
{
"TreeName": "techtree",
"NodeID": 48,
"Inputs": [
3
],
"CumulativeScrapCost": 45
}
],
"Armor": {
"Bullet": 0.15,
"Melee": 0.450000018,
"Cold": 0,
"Rads": 0,
"Bite": 0.35,
"Explosion": 0
},
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 6
}
]
}
