RustDocs

Tugboat

tugboat

Attributes

Id
-561,148,628
ShortName
tugboat
MaxStackSize
1
Hidden
Yes
Flags
0
Category
2
CategoryName
Items
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
Yes
VehicleCategory
Boats
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/content/vehicles/boats/tugboat/tugboat.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
tugboat

ItemModEntityReference

entityPrefab_Path
assets/content/vehicles/boats/tugboat/tugboat.prefab

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
120
UserCraftable
No
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50
ShortName
wood
DisplayName
Wood
Amount
250

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100
ShortName
wood
DisplayName
Wood
Amount
150
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100
ShortName
wood
DisplayName
Wood
Amount
100
Chance
100

ItemMods

ItemBlueprintItemModEntityItemModEntityReference

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10
ShortName
wood
DisplayName
Wood
Amount
50

World Entity Properties

Attributes

Type
Tugboat
Path
assets/content/vehicles/boats/tugboat/tugboat.prefab
ID
268,742,921

Components

TugboatBuoyancySpawnablePhysicsEffectsModel
Raw JSON
{
  "Id": -561148628,
  "ShortName": "tugboat",
  "MaxStackSize": 1,
  "Hidden": true,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModEntityReference"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": true,
  "VehicleCategory": "Boats",
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/content/vehicles/boats/tugboat/tugboat.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "tugboat"
    },
    "ItemModEntityReference": {
      "entityPrefab_Path": "assets/content/vehicles/boats/tugboat/tugboat.prefab"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": false,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 250
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 150,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    },
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 50
    }
  ]
}