Skip to main content
RustDocs

Vampire Stake

vampire.stake

A stake adorned with special properties making it able to release the soul of undead creatures with a single strike, as well as yield extra loot from their remains.

Attributes

Id
-885,833,256
ShortName
vampire.stake
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Primitive
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.40
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/halloween/vampirestake/vampirestake.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
vampire.stake

ItemModProjectile

projectileObject_Path
assets/prefabs/weapons/halloween/vampirestake/vampirestake.projectile.prefab
ammoType
0
ammoSubType
0
numProjectiles
1
projectileSpread
1
projectileVelocity
20
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
bullet

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
120
UserCraftable
No
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
100

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
60
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
40
Chance
100

Condition

Max
0.10
Repairable
No
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Combat

ProjectileVelocity
20
AmmoType
0
NumProjectiles
1
AttackRadius
0.20
ExplosionRadius
0
RepeatDelay
1.50
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Slash
Amount
10
Type
Stab
Amount
10
Type
Generic
Amount
0.10

ItemMods

ItemModEntityItemBlueprintItemModProjectile

Harvest

Type
Flesh
GatherDamage
30
DestroyFraction
0
ConditionLost
0
HitsPerMinute
40

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
20

World Entity Properties

Attributes

Type
BaseMelee
Path
assets/prefabs/weapons/halloween/vampirestake/vampirestake.entity.prefab
ID
2,186,616,991

Components

BaseMelee
Raw JSON
{
  "Id": -885833256,
  "ShortName": "vampire.stake",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModProjectile"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Primitive",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/halloween/vampirestake/vampirestake.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "vampire.stake"
    },
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/weapons/halloween/vampirestake/vampirestake.projectile.prefab",
      "ammoType": 0,
      "ammoSubType": 0,
      "numProjectiles": 1,
      "projectileSpread": 1,
      "projectileVelocity": 20,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "bullet"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.4,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": false,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 40,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 0.1,
    "Repairable": false,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": {
    "ProjectileVelocity": 20,
    "AmmoType": "0",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0.2,
    "ExplosionRadius": 0,
    "RepeatDelay": 1.5,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Slash",
        "Amount": 10
      },
      {
        "Type": "Stab",
        "Amount": 10
      },
      {
        "Type": "Generic",
        "Amount": 0.1
      }
    ]
  },
  "Harvest": [
    {
      "Type": "Flesh",
      "GatherDamage": 30,
      "DestroyFraction": 0,
      "ConditionLost": 0,
      "HitsPerMinute": 40
    }
  ],
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 20
    }
  ]
}