Skip to main content
RustDocs

Cockpit Vehicle Module

Rare

vehicle.1mod.cockpit

Single module cockpit for a driver and one passenger.

Attributes

Id
-1,501,451,746
ShortName
vehicle.1mod.cockpit
MaxStackSize
1
Hidden
No
Flags
0
Category
13
CategoryName
Component
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
None
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModVehicleModule

entityPrefab_Path
assets/content/vehicles/modularcar/module_entities/1module_cockpit.prefab
socketsTaken
1
parentItemDefinition_ShortName
vehicle.1mod.cockpit

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
150
ShortName
wood
DisplayName
Wood
Amount
100

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
90
Chance
100
ShortName
wood
DisplayName
Wood
Amount
60
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
Chance
100
ShortName
wood
DisplayName
Wood
Amount
40
Chance
100

Condition

Max
360
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
0.50
FoundFractionMax
1

ItemMods

ItemBlueprintRust.Modular.ItemModVehicleModule

TechTreePaths

TreeName
techtree
NodeID
59
CumulativeScrapCost
0
TreeName
techtree
NodeID
383
CumulativeScrapCost
180
TreeName
techtree
NodeID
59
CumulativeScrapCost
0
TreeName
techtree
NodeID
59
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
ShortName
wood
DisplayName
Wood
Amount
20
Raw JSON
{
  "Id": -1501451746,
  "ShortName": "vehicle.1mod.cockpit",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 13,
  "CategoryName": "Component",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "Rust.Modular.ItemModVehicleModule"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "None",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModVehicleModule": {
      "entityPrefab_Path": "assets/content/vehicles/modularcar/module_entities/1module_cockpit.prefab",
      "socketsTaken": 1,
      "parentItemDefinition_ShortName": "vehicle.1mod.cockpit"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 150
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 90,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 60,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 40,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 360,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 0.5,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 59,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 383,
      "Inputs": [
        505
      ],
      "CumulativeScrapCost": 180
    },
    {
      "TreeName": "techtree",
      "NodeID": 59,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 59,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 30
    },
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 20
    }
  ]
}