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Armored Cockpit Vehicle Module

Rare

vehicle.1mod.cockpit.armored

Single module armored cockpit for a driver and one passenger.

Attributes

Id
1,874,610,722
ShortName
vehicle.1mod.cockpit.armored
MaxStackSize
1
Hidden
No
Flags
0
Category
13
CategoryName
Component
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
None
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModVehicleModule

entityPrefab_Path
assets/content/vehicles/modularcar/module_entities/1module_cockpit_armored.prefab
socketsTaken
1
parentItemDefinition_ShortName
vehicle.1mod.cockpit.armored

Blueprint

Time
30
WorkbenchLevelRequired
3
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
150
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
5

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
90
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
3
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2
Chance
100

Condition

Max
700
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
0.50
FoundFractionMax
1

ItemMods

ItemBlueprintRust.Modular.ItemModVehicleModule

TechTreePaths

TreeName
techtree
NodeID
52
CumulativeScrapCost
0
TreeName
techtree
NodeID
438
CumulativeScrapCost
300
TreeName
techtree
NodeID
162
CumulativeScrapCost
0
TreeName
techtree
NodeID
52
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Raw JSON
{
  "Id": 1874610722,
  "ShortName": "vehicle.1mod.cockpit.armored",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 13,
  "CategoryName": "Component",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "Rust.Modular.ItemModVehicleModule"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "None",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModVehicleModule": {
      "entityPrefab_Path": "assets/content/vehicles/modularcar/module_entities/1module_cockpit_armored.prefab",
      "socketsTaken": 1,
      "parentItemDefinition_ShortName": "vehicle.1mod.cockpit.armored"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 3,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 150
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 5
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 90,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 3,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 60,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 2,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 700,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 0.5,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 52,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 438,
      "Inputs": [
        384
      ],
      "CumulativeScrapCost": 300
    },
    {
      "TreeName": "techtree",
      "NodeID": 162,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 52,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 30
    },
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    }
  ]
}