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Storage Vehicle Module

Rare

vehicle.1mod.storage

Single module storage.

Attributes

Id
268,565,518
ShortName
vehicle.1mod.storage
MaxStackSize
1
Hidden
No
Flags
0
Category
13
CategoryName
Component
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
None
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModVehicleModule

entityPrefab_Path
assets/content/vehicles/modularcar/module_entities/1module_storage.prefab
socketsTaken
1
parentItemDefinition_ShortName
vehicle.1mod.storage

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
50
ShortName
wood
DisplayName
Wood
Amount
125

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100
ShortName
wood
DisplayName
Wood
Amount
75
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
Chance
100
ShortName
wood
DisplayName
Wood
Amount
50
Chance
100

Condition

Max
275
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
0.50
FoundFractionMax
1

ItemMods

ItemBlueprintRust.Modular.ItemModVehicleModule

TechTreePaths

TreeName
techtree
NodeID
64
CumulativeScrapCost
0
TreeName
techtree
NodeID
388
CumulativeScrapCost
360
TreeName
techtree
NodeID
64
CumulativeScrapCost
0
TreeName
techtree
NodeID
64
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
10
ShortName
wood
DisplayName
Wood
Amount
25
Raw JSON
{
  "Id": 268565518,
  "ShortName": "vehicle.1mod.storage",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 13,
  "CategoryName": "Component",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "Rust.Modular.ItemModVehicleModule"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "None",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModVehicleModule": {
      "entityPrefab_Path": "assets/content/vehicles/modularcar/module_entities/1module_storage.prefab",
      "socketsTaken": 1,
      "parentItemDefinition_ShortName": "vehicle.1mod.storage"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 50
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 125
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 75,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 20,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 50,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 275,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 0.5,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 64,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 388,
      "Inputs": [
        392
      ],
      "CumulativeScrapCost": 360
    },
    {
      "TreeName": "techtree",
      "NodeID": 64,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 64,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 10
    },
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 25
    }
  ]
}