Taxi Vehicle Module
Rarevehicle.1mod.taxi
Single module seating for two passengers, with protection at the front.
Attributes
- Id
- -626,174,997
- ShortName
- vehicle.1mod.taxi
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 13
- CategoryName
- Component
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- None
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModVehicleModule
- entityPrefab_Path
- assets/content/vehicles/modularcar/module_entities/1module_taxi.prefab
- socketsTaken
- 1
- parentItemDefinition_ShortName
- vehicle.1mod.taxi
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 175
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 125
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 5
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 105
- Chance
- 100
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 75
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 3
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 70
- Chance
- 100
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 50
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 2
- Chance
- 100
Condition
- Max
- 295
- Repairable
- Yes
- MaintainMaxCondition
- Yes
- OvenCondition
- No
- FoundFractionMin
- 0.50
- FoundFractionMax
- 1
ItemMods
ItemBlueprintRust.Modular.ItemModVehicleModule
TechTreePaths
- TreeName
- techtree
- NodeID
- 65
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 389
- CumulativeScrapCost
- 300
- TreeName
- techtree
- NodeID
- 65
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 65
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 35
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 25
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
▸Raw JSON
{
"Id": -626174997,
"ShortName": "vehicle.1mod.taxi",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 13,
"CategoryName": "Component",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemBlueprint",
"Rust.Modular.ItemModVehicleModule"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "None",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModVehicleModule": {
"entityPrefab_Path": "assets/content/vehicles/modularcar/module_entities/1module_taxi.prefab",
"socketsTaken": 1,
"parentItemDefinition_ShortName": "vehicle.1mod.taxi"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 175
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 125
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 5
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 105,
"Chance": 100
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 75,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 3,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 70,
"Chance": 100
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 50,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 2,
"Chance": 100
}
]
},
"Condition": {
"Max": 295,
"Repairable": true,
"MaintainMaxCondition": true,
"OvenCondition": false,
"FoundFractionMin": 0.5,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 65,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 389,
"Inputs": [
393
],
"CumulativeScrapCost": 300
},
{
"TreeName": "techtree",
"NodeID": 65,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 65,
"Inputs": [],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 35
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 25
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1
}
]
}
