RustDocs

Garage Door

Uncommon

wall.frame.garagedoor

A garage door that rolls up and down.

Attributes

Id
-148,794,216
ShortName
wall.frame.garagedoor
MaxStackSize
1
Hidden
No
Flags
0
Category
1
CategoryName
Construction
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/building/wall.frame.garagedoor/wall.frame.garagedoor.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
wall.frame.garagedoor

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
300
ShortName
gears
DisplayName
Gears
Amount
2

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
180
Chance
100
ShortName
gears
DisplayName
Gears
Amount
1
Chance
100
ShortName
gears
DisplayName
Gears
Amount
1
Chance
20

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
120
Chance
100
ShortName
gears
DisplayName
Gears
Amount
1
Chance
80

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
94
CumulativeScrapCost
210
TreeName
techtree
NodeID
94
CumulativeScrapCost
210
TreeName
techtree
NodeID
94
CumulativeScrapCost
210

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
70

World Entity Properties

Attributes

Type
Door
Path
assets/prefabs/building/wall.frame.garagedoor/wall.frame.garagedoor.prefab
ID
3,647,679,950

Components

DoorModel

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
2,700Sulfur
3 × Propane Explosive Bomb
Cheapest Method (Soft Side)SOFT SIDE
1,800Sulfur
120 × Cannonball
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Bee Grenade
grenade.bee
0.100-
Timed Explosive Charge
explosive.timed
440.024,400-
Propane Explosive Bomb
catapult.ammo.explosive
220.432,700-
Rocket
ammo.rocket.basic
220.434,200-
MLRS Rocket
ammo.rocket.mlrs
280.430-
Satchel Charge
explosive.satchel
61.0104,800-
40mm HE Grenade
ammo.grenadelauncher.he
28.3220-
High Velocity Rocket
ammo.rocket.hv
24.0255,000-
Beancan Grenade
grenade.beancan
12.3495,880-
Torpedo
submarine.torpedo.straight
8.075900-
Homing Missile
ammo.rocket.seeker
8.0757,500-
Survey Charge
surveycharge
6.5935,580-
Cannonball
cannonball
0.51,20018,000-
F1 Grenade
grenade.f1
0.51,20072,000-
Scattershot
catapult.ammo.boulder
0.41,5000-
Flashbang
grenade.flashbang
0.16,000300,000-
Bee Catapult Bomb
catapult.ammo.bee
0.16,0000-
Raw JSON
{
  "Id": -148794216,
  "ShortName": "wall.frame.garagedoor",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 1,
  "CategoryName": "Construction",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/building/wall.frame.garagedoor/wall.frame.garagedoor.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "wall.frame.garagedoor"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 300
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 2
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 180,
        "Chance": 100
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 100
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 20
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 120,
        "Chance": 100
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 80
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 94,
      "Inputs": [
        97
      ],
      "CumulativeScrapCost": 210
    },
    {
      "TreeName": "techtree",
      "NodeID": 94,
      "Inputs": [
        97
      ],
      "CumulativeScrapCost": 210
    },
    {
      "TreeName": "techtree",
      "NodeID": 94,
      "Inputs": [
        97
      ],
      "CumulativeScrapCost": 210
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 70
    }
  ]
}