Reinforced Glass Window
Rarewall.window.bars.toptier
Window bars to fit a standard window. These bars are made out of reinforced metal and contain a thick surround to protect from incoming projectiles.
Attributes
- Id
- 671,706,427
- ShortName
- wall.window.bars.toptier
- MaxStackSize
- 10
- Hidden
- No
- Flags
- 0
- Category
- 1
- CategoryName
- Construction
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/building/wall.window.bars/wall.window.bars.toptier.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- wall.window.bars.toptier
Blueprint
- Time
- 15
- WorkbenchLevelRequired
- 3
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 4
RecycleReturnsUnsafe
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 2
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
- Chance
- 40
RecycleReturnsSafezone
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
- Chance
- 60
Condition
- Max
- 100
- Repairable
- Yes
- MaintainMaxCondition
- Yes
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 37
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 37
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
World Entity Properties
Attributes
- Type
- SimpleBuildingBlock
- Path
- assets/prefabs/building/wall.window.bars/wall.window.bars.toptier.prefab
- ID
- 3,645,204,165
Components
SimpleBuildingBlockModel
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
3,575Sulfur
3 × Propane Explosive Bomb
35 × Explosive 5.56 Rifle Ammo
Cheapest Method (Soft Side)SOFT SIDE
3,565Sulfur
3 × Propane Explosive Bomb
34 × Explosive 5.56 Rifle Ammo
1 × Cannonball
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Bee Catapult Bomb catapult.ammo.bee | 0.0 | 0 | 0 | - |
Scattershot catapult.ammo.boulder | 0.1 | 0 | 0 | - |
Bee Grenade grenade.bee | 0.0 | 0 | 0 | - |
Flashbang grenade.flashbang | 0.0 | 0 | 0 | - |
Timed Explosive Charge explosive.timed | 275.0 | 2 | 4,400 | - |
MLRS Rocket ammo.rocket.mlrs | 175.1 | 3 | 0 | - |
Propane Explosive Bomb catapult.ammo.explosive | 137.6 | 4 | 3,600 | - |
Rocket ammo.rocket.basic | 137.6 | 4 | 5,600 | - |
Satchel Charge explosive.satchel | 38.1 | 14 | 6,720 | - |
40mm HE Grenade ammo.grenadelauncher.he | 17.6 | 29 | 0 | - |
High Velocity Rocket ammo.rocket.hv | 15.0 | 34 | 6,800 | - |
Beancan Grenade grenade.beancan | 7.7 | 66 | 7,920 | - |
Torpedo submarine.torpedo.straight | 5.0 | 100 | 1,200 | - |
Homing Missile ammo.rocket.seeker | 5.0 | 100 | 10,000 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 100 | 0 | - |
Survey Charge surveycharge | 4.0 | 125 | 7,500 | - |
Cannonball cannonball | 0.1 | 4,762 | 71,430 | - |
F1 Grenade grenade.f1 | 0.1 | 4,820 | 289,200 | - |
▸Raw JSON
{
"Id": 671706427,
"ShortName": "wall.window.bars.toptier",
"MaxStackSize": 10,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 1,
"CategoryName": "Construction",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/building/wall.window.bars/wall.window.bars.toptier.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "wall.window.bars.toptier"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 15,
"WorkbenchLevelRequired": 3,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 4
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 2,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1,
"Chance": 40
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1,
"Chance": 60
}
]
},
"Condition": {
"Max": 100,
"Repairable": true,
"MaintainMaxCondition": true,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 37,
"Inputs": [
60
],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 37,
"Inputs": [
60
],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1
}
]
}
