Gas Compression Overdrive
Rareweapon.mod.gascompressionovedrive
An internal weapon mod which compresses and directs gasses used for cycling the weapon to the barrel, effectively increasing projectile velocity and damage at the expense of cycle rate.
Attributes
- Id
- -1,767,794,021
- ShortName
- weapon.mod.gascompressionovedrive
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 0
- CategoryName
- Weapon
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Modern
- IsVehicleItem
- No
- OccupySlots
- Internal
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModEntity
- entityPrefab_Path
- assets/prefabs/weapon mods/gascompressionoverdrive/gascompressionoverdrive.entity.prefab
- defaultBone
- barrel
- playerOnlyEntity
- No
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- weapon.mod.gascompressionovedrive
ItemModSound
- effect_Path
- assets/prefabs/weapon mods/mod_attach.fx.prefab
- actionType
- 0
- parentItemDefinition_ShortName
- weapon.mod.gascompressionovedrive
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 10
RecycleReturnsUnsafe
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 6
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 4
- Chance
- 100
WeaponMod
- IsSilencer
- No
- IsScope
- No
- IsLight
- No
- IsMuzzleBrake
- No
- IsMuzzleBoost
- No
- ZoomAmount
- 0
- BurstCount
- 0
- ConditionLossMultiplier
- 1
Modifiers
ItemMods
ItemBlueprintItemModEntityItemModSound
TechTreePaths
- TreeName
- techtree
- NodeID
- 133
- CumulativeScrapCost
- 690
- TreeName
- techtree
- NodeID
- 133
- CumulativeScrapCost
- 1,170
RepairIngredients
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 2
World Entity Properties
Attributes
- Type
- ProjectileWeaponMod
- Path
- assets/prefabs/weapon mods/gascompressionoverdrive/gascompressionoverdrive.entity.prefab
- ID
- 869,056,374
Components
ProjectileWeaponMod
▸Raw JSON
{
"Id": -1767794021,
"ShortName": "weapon.mod.gascompressionovedrive",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 0,
"CategoryName": "Weapon",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemBlueprint",
"ItemModEntity",
"ItemModSound"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Modern",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "Internal",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/weapon mods/gascompressionoverdrive/gascompressionoverdrive.entity.prefab",
"defaultBone": "barrel",
"playerOnlyEntity": false,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "weapon.mod.gascompressionovedrive"
},
"ItemModSound": {
"effect_Path": "assets/prefabs/weapon mods/mod_attach.fx.prefab",
"actionType": 0,
"parentItemDefinition_ShortName": "weapon.mod.gascompressionovedrive"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 10
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 6,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 4,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 133,
"Inputs": [
107
],
"CumulativeScrapCost": 690
},
{
"TreeName": "techtree",
"NodeID": 133,
"Inputs": [
107
],
"CumulativeScrapCost": 1170
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": {
"IsSilencer": false,
"IsScope": false,
"IsLight": false,
"IsMuzzleBrake": false,
"IsMuzzleBoost": false,
"ZoomAmount": 0,
"BurstCount": 0,
"ConditionLossMultiplier": 1,
"Modifiers": {
"Damage": {
"Scalar": 1.2,
"Offset": 0
},
"ProjectileVelocity": {
"Scalar": 1.3,
"Offset": 0
},
"ProjectileDistance": {
"Scalar": 1.2,
"Offset": 0
},
"RepeatDelay": {
"Scalar": 1.2,
"Offset": 0
},
"Recoil": {
"Scalar": 1.1,
"Offset": 0
}
}
},
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 2
}
]
}
