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Gas Compression Overdrive

Rare

weapon.mod.gascompressionovedrive

An internal weapon mod which compresses and directs gasses used for cycling the weapon to the barrel, effectively increasing projectile velocity and damage at the expense of cycle rate.

Attributes

Id
-1,767,794,021
ShortName
weapon.mod.gascompressionovedrive
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Modern
IsVehicleItem
No
OccupySlots
Internal
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapon mods/gascompressionoverdrive/gascompressionoverdrive.entity.prefab
defaultBone
barrel
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
weapon.mod.gascompressionovedrive

ItemModSound

effect_Path
assets/prefabs/weapon mods/mod_attach.fx.prefab
actionType
0
parentItemDefinition_ShortName
weapon.mod.gascompressionovedrive

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
10

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
6
Chance
100

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
4
Chance
100

WeaponMod

IsSilencer
No
IsScope
No
IsLight
No
IsMuzzleBrake
No
IsMuzzleBoost
No
ZoomAmount
0
BurstCount
0
ConditionLossMultiplier
1

Modifiers

ItemMods

ItemBlueprintItemModEntityItemModSound

TechTreePaths

TreeName
techtree
NodeID
133
CumulativeScrapCost
690
TreeName
techtree
NodeID
133
CumulativeScrapCost
1,170

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2

World Entity Properties

Attributes

Type
ProjectileWeaponMod
Path
assets/prefabs/weapon mods/gascompressionoverdrive/gascompressionoverdrive.entity.prefab
ID
869,056,374

Components

ProjectileWeaponMod
Raw JSON
{
  "Id": -1767794021,
  "ShortName": "weapon.mod.gascompressionovedrive",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModSound"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Modern",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "Internal",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapon mods/gascompressionoverdrive/gascompressionoverdrive.entity.prefab",
      "defaultBone": "barrel",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "weapon.mod.gascompressionovedrive"
    },
    "ItemModSound": {
      "effect_Path": "assets/prefabs/weapon mods/mod_attach.fx.prefab",
      "actionType": 0,
      "parentItemDefinition_ShortName": "weapon.mod.gascompressionovedrive"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 10
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 6,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 4,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 133,
      "Inputs": [
        107
      ],
      "CumulativeScrapCost": 690
    },
    {
      "TreeName": "techtree",
      "NodeID": 133,
      "Inputs": [
        107
      ],
      "CumulativeScrapCost": 1170
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": {
    "IsSilencer": false,
    "IsScope": false,
    "IsLight": false,
    "IsMuzzleBrake": false,
    "IsMuzzleBoost": false,
    "ZoomAmount": 0,
    "BurstCount": 0,
    "ConditionLossMultiplier": 1,
    "Modifiers": {
      "Damage": {
        "Scalar": 1.2,
        "Offset": 0
      },
      "ProjectileVelocity": {
        "Scalar": 1.3,
        "Offset": 0
      },
      "ProjectileDistance": {
        "Scalar": 1.2,
        "Offset": 0
      },
      "RepeatDelay": {
        "Scalar": 1.2,
        "Offset": 0
      },
      "Recoil": {
        "Scalar": 1.1,
        "Offset": 0
      }
    }
  },
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 2
    }
  ]
}