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Simple Handmade Sight

Uncommon

weapon.mod.simplesight

A poorly made sight, slightly better than iron sights.

Attributes

Id
-855,748,505
ShortName
weapon.mod.simplesight
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Modern
IsVehicleItem
No
OccupySlots
Scope
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapon mods/reddotsight/simplesight.entity.prefab
defaultBone
scope.attachment
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
weapon.mod.simplesight

ItemModSound

effect_Path
assets/prefabs/weapon mods/mod_attach.fx.prefab
actionType
0
parentItemDefinition_ShortName
weapon.mod.simplesight

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
6

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
3
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
Chance
40

WeaponMod

IsSilencer
No
IsScope
No
IsLight
No
IsMuzzleBrake
No
IsMuzzleBoost
No
ZoomAmount
-0.50
BurstCount
-1
ConditionLossMultiplier
1

Modifiers

ItemMods

ItemBlueprintItemModEntityItemModSound

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2

World Entity Properties

Attributes

Type
ProjectileWeaponMod
Path
assets/prefabs/weapon mods/reddotsight/simplesight.entity.prefab
ID
320,811,722

Components

ProjectileWeaponMod
Raw JSON
{
  "Id": -855748505,
  "ShortName": "weapon.mod.simplesight",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModSound"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Modern",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "Scope",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapon mods/reddotsight/simplesight.entity.prefab",
      "defaultBone": "scope.attachment",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "weapon.mod.simplesight"
    },
    "ItemModSound": {
      "effect_Path": "assets/prefabs/weapon mods/mod_attach.fx.prefab",
      "actionType": 0,
      "parentItemDefinition_ShortName": "weapon.mod.simplesight"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 6
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 3,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 2,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": {
    "IsSilencer": false,
    "IsScope": false,
    "IsLight": false,
    "IsMuzzleBrake": false,
    "IsMuzzleBoost": false,
    "ZoomAmount": -0.5,
    "BurstCount": -1,
    "ConditionLossMultiplier": 1,
    "Modifiers": {}
  },
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 2
    }
  ]
}