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Soda Can Silencer

Common

weapon.mod.sodacansilencer

Significantly reduces the sound of gunfire, and completely removes any visible muzzle flash. Crudely made out of a soda can, this will only survive a few shots.

Attributes

Id
-1,659,598,760
ShortName
weapon.mod.sodacansilencer
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
1
RarityName
Common
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Modern
IsVehicleItem
No
OccupySlots
Barrel, Silencer
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapon mods/silencers/sodacansilencer.entity.prefab
defaultBone
barrel
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
weapon.mod.sodacansilencer

ItemModSound

effect_Path
assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab
actionType
0
parentItemDefinition_ShortName
weapon.mod.sodacansilencer

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
40

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
24
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
16
Chance
100

Condition

Max
15
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

WeaponMod

IsSilencer
Yes
IsScope
No
IsLight
No
IsMuzzleBrake
No
IsMuzzleBoost
No
ZoomAmount
0
BurstCount
-1
ConditionLossMultiplier
5

Modifiers

ItemMods

ItemBlueprintItemModEntityItemModSound

TechTreePaths

TreeName
techtree
NodeID
159
CumulativeScrapCost
390
TreeName
techtree
NodeID
159
CumulativeScrapCost
360

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
8

World Entity Properties

Attributes

Type
ProjectileWeaponMod
Path
assets/prefabs/weapon mods/silencers/sodacansilencer.entity.prefab
ID
688,872,962

Components

ProjectileWeaponMod
Raw JSON
{
  "Id": -1659598760,
  "ShortName": "weapon.mod.sodacansilencer",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModSound"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Modern",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "Barrel, Silencer",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapon mods/silencers/sodacansilencer.entity.prefab",
      "defaultBone": "barrel",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "weapon.mod.sodacansilencer"
    },
    "ItemModSound": {
      "effect_Path": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
      "actionType": 0,
      "parentItemDefinition_ShortName": "weapon.mod.sodacansilencer"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 40
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 24,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 16,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 15,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 159,
      "Inputs": [
        25
      ],
      "CumulativeScrapCost": 390
    },
    {
      "TreeName": "techtree",
      "NodeID": 159,
      "Inputs": [
        25
      ],
      "CumulativeScrapCost": 360
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": {
    "IsSilencer": true,
    "IsScope": false,
    "IsLight": false,
    "IsMuzzleBrake": false,
    "IsMuzzleBoost": false,
    "ZoomAmount": 0,
    "BurstCount": -1,
    "ConditionLossMultiplier": 5,
    "Modifiers": {
      "Damage": {
        "Scalar": 0.7,
        "Offset": 0
      },
      "ProjectileVelocity": {
        "Scalar": 0.65,
        "Offset": 0
      }
    }
  },
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 8
    }
  ]
}