Wood
wood
Wood. Collected from trees and used in many crafting recipes. It's also needed to cook in camp-fires.
Attributes
- Id
- -151,838,493
- ShortName
- wood
- MaxStackSize
- 1,000
- Hidden
- No
- Flags
- 0
- Category
- 3
- CategoryName
- Resources
- Rarity
- 0
- RarityName
- None
- DespawnRarityName
- None
- DespawnTimeSeconds
- 300
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModBurnable
- fuelAmount
- 10
- byproductItem_ShortName
- charcoal
- byproductAmount
- 1
- byproductChance
- 0.25
- parentItemDefinition_ShortName
- wood
ItemModXPWhenUsed
- xpPerUnit
- 1
- unitSize
- 1,000
- parentItemDefinition_ShortName
- wood
ItemMods
ItemModBurnableItemModXPWhenUsed
▸Raw JSON
{
"Id": -151838493,
"ShortName": "wood",
"MaxStackSize": 1000,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 3,
"CategoryName": "Resources",
"Rarity": 0,
"RarityName": "None",
"SteamDlcItem": null,
"ItemMods": [
"ItemModBurnable",
"ItemModXPWhenUsed"
],
"DespawnRarityName": "None",
"DespawnTimeSeconds": 300,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModBurnable": {
"fuelAmount": 10,
"byproductItem_ShortName": "charcoal",
"byproductAmount": 1,
"byproductChance": 0.25,
"parentItemDefinition_ShortName": "wood"
},
"ItemModXPWhenUsed": {
"xpPerUnit": 1,
"unitSize": 1000,
"parentItemDefinition_ShortName": "wood"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": null,
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": []
}
