Debug.Printgrouplayer
debug.printgrouplayer
Attributes
- Help
- (Generated) Prints the network visibility layer (overworld, tunnel, underwater, etc.) at the calling player position; helps debug layer-based network group assignment
- ServerUser
- No
- Client
- No
- Server
- Yes
▸Raw JSON
{
"Help": "(Generated) Prints the network visibility layer (overworld, tunnel, underwater, etc.) at the calling player position; helps debug layer-based network group assignment",
"ServerUser": false,
"Client": false,
"Server": true
}
