Debug.Setdamage
debug.setdamage
Attributes
- Help
- (Generated) Deals enough bullet damage to bring the calling player or a named target to the specified health value
- ServerUser
- No
- Client
- No
- Server
- Yes
▸Raw JSON
{
"Help": "(Generated) Deals enough bullet damage to bring the calling player or a named target to the specified health value",
"ServerUser": false,
"Client": false,
"Server": true
}
