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Debug.Setdamage

debug.setdamage

Attributes

Help
(Generated) Deals enough bullet damage to bring the calling player or a named target to the specified health value
ServerUser
No
Client
No
Server
Yes
Raw JSON
{
  "Help": "(Generated) Deals enough bullet damage to bring the calling player or a named target to the specified health value",
  "ServerUser": false,
  "Client": false,
  "Server": true
}