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Entity.Spawnlootfrom

entity.spawnlootfrom

Attributes

Help
(Generated) Spawns a copy of the loot table from one container prefab into the world at the calling player position
ServerUser
No
Client
No
Server
Yes
Raw JSON
{
  "Help": "(Generated) Spawns a copy of the loot table from one container prefab into the world at the calling player position",
  "ServerUser": false,
  "Client": false,
  "Server": true
}