Global.Injureplayer
global.injureplayer
Attributes
- Help
- (Generated) Puts the specified player into the wounded/downed state immediately without killing them; useful for testing the crawl/revive mechanics
- ServerUser
- No
- Client
- No
- Server
- Yes
▸Raw JSON
{
"Help": "(Generated) Puts the specified player into the wounded/downed state immediately without killing them; useful for testing the crawl/revive mechanics",
"ServerUser": false,
"Client": false,
"Server": true
}
