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Global.Injureplayer

global.injureplayer

Attributes

Help
(Generated) Puts the specified player into the wounded/downed state immediately without killing them; useful for testing the crawl/revive mechanics
ServerUser
No
Client
No
Server
Yes
Raw JSON
{
  "Help": "(Generated) Puts the specified player into the wounded/downed state immediately without killing them; useful for testing the crawl/revive mechanics",
  "ServerUser": false,
  "Client": false,
  "Server": true
}