Global.Recover
global.recover
Attributes
- Help
- (Generated) Revives the calling player or a named target from the wounded state, restoring them to standing with a small amount of health
- ServerUser
- No
- Client
- No
- Server
- Yes
▸Raw JSON
{
"Help": "(Generated) Revives the calling player or a named target from the wounded state, restoring them to standing with a small amount of health",
"ServerUser": false,
"Client": false,
"Server": true
}
