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Baseplayer.Allowrelationshipserverocclusion

baseplayer.allowrelationshipserverocclusion

Attributes

Help
(Generated) When enabled, server occlusion is taken into account when updating player relationship visibility data; saved between restarts
Type
bool
Saved
Yes
ServerAdmin
Yes
ServerUser
No
Clientside
No
Serverside
Yes
DefaultValue
Yes
Raw JSON
{
  "Help": "(Generated) When enabled, server occlusion is taken into account when updating player relationship visibility data; saved between restarts",
  "Type": "bool",
  "Saved": true,
  "ServerAdmin": true,
  "ServerUser": false,
  "Clientside": false,
  "Serverside": true,
  "DefaultValue": true
}