Modular Car Lift
Raremodularcarlift
This allows you to modify modular vehicles
Attributes
- Id
- 1,696,050,067
- ShortName
- modularcarlift
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 16
- CategoryName
- Electrical
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/modular car lift/electrical.modularcarlift.deployed.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- modularcarlift
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 200
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 5
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 120
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 3
- Chance
- 100
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
- Chance
- 60
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 80
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 2
- Chance
- 100
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
- Chance
- 40
Electrical
- PowerConsumption
- 5
- Inputs
- 1
- Outputs
- 0
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 38
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 505
- CumulativeScrapCost
- 120
- TreeName
- techtree
- NodeID
- 38
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 38
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 45
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 1
World Entity Properties
Attributes
- Type
- ModularCarGarage
- Path
- assets/prefabs/deployable/modular car lift/electrical.modularcarlift.deployed.prefab
- ID
- 428,217,161
Components
ModularCarGarageGroundWatchDestroyOnGroundMissing
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
835Sulfur
167 × Handmade Shell
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 175.8 | 2 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 18.1 | 14 | 0 | - |
Molotov Cocktail grenade.molotov | 8.8 | 29 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 50 | 0 | - |
Scattershot catapult.ammo.boulder | 0.8 | 313 | 0 | - |
Bee Catapult Bomb catapult.ammo.bee | 0.2 | 1,251 | 0 | - |
Bee Grenade grenade.bee | 0.2 | 1,251 | 0 | - |
Torpedo submarine.torpedo.straight | 6.2 | 41 | 492 | - |
Propane Explosive Bomb catapult.ammo.explosive | 138.3 | 2 | 1,800 | - |
Cannonball cannonball | 2.0 | 126 | 1,890 | - |
Timed Explosive Charge explosive.timed | 275.0 | 1 | 2,200 | - |
Rocket ammo.rocket.basic | 138.3 | 2 | 2,800 | - |
High Velocity Rocket ammo.rocket.hv | 16.5 | 16 | 3,200 | - |
Satchel Charge explosive.satchel | 41.5 | 7 | 3,360 | - |
Beancan Grenade grenade.beancan | 8.5 | 30 | 3,600 | - |
Survey Charge surveycharge | 4.1 | 61 | 3,660 | - |
Homing Missile ammo.rocket.seeker | 5.2 | 49 | 4,900 | - |
Firebomb catapult.ammo.incendiary | 11.3 | 23 | 6,900 | - |
Incendiary Rocket ammo.rocket.fire | 11.3 | 23 | 6,900 | - |
F1 Grenade grenade.f1 | 1.8 | 143 | 8,580 | - |
Flashbang grenade.flashbang | 0.2 | 1,251 | 62,550 | - |
▸Raw JSON
{
"Id": 1696050067,
"ShortName": "modularcarlift",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 16,
"CategoryName": "Electrical",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/modular car lift/electrical.modularcarlift.deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "modularcarlift"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 200
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 5
},
{
"ShortName": "gears",
"DisplayName": "Gears",
"Amount": 1
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 120,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 3,
"Chance": 100
},
{
"ShortName": "gears",
"DisplayName": "Gears",
"Amount": 1,
"Chance": 60
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 80,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 2,
"Chance": 100
},
{
"ShortName": "gears",
"DisplayName": "Gears",
"Amount": 1,
"Chance": 40
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": {
"PowerConsumption": 5,
"Inputs": 1,
"Outputs": 0
},
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 38,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 505,
"Inputs": [
68
],
"CumulativeScrapCost": 120
},
{
"TreeName": "techtree",
"NodeID": 38,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 38,
"Inputs": [],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 45
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 1
}
]
}
