Powered Water Purifier
Uncommonpowered.water.purifier
A device that converts salt water to fresh water while powered.
Attributes
- Id
- -365,097,295
- ShortName
- powered.water.purifier
- MaxStackSize
- 3
- Hidden
- No
- Flags
- 0
- Category
- 16
- CategoryName
- Electrical
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/playerioents/poweredwaterpurifier/poweredwaterpurifier.deployed.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- powered.water.purifier
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 30
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 300
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 20
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 100
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 180
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 12
- Chance
- 100
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 60
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 120
- Chance
- 100
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 8
- Chance
- 100
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 40
- Chance
- 100
Electrical
- PowerConsumption
- 5
- Inputs
- 2
- Outputs
- 0
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 48
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 365
- CumulativeScrapCost
- 240
- TreeName
- techtree
- NodeID
- 48
- CumulativeScrapCost
- 0
- TreeName
- techtree
- NodeID
- 48
- CumulativeScrapCost
- 0
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 60
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 4
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 20
World Entity Properties
Attributes
- Type
- PoweredWaterPurifier
- Path
- assets/prefabs/deployable/playerioents/poweredwaterpurifier/poweredwaterpurifier.deployed.prefab
- ID
- 1,259,335,874
Components
PoweredWaterPurifierGroundWatchDestroyOnGroundMissing
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
75Sulfur
5 × Cannonball
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 387.5 | 1 | 0 | - |
Molotov Cocktail grenade.molotov | 87.5 | 4 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 62.5 | 5 | 0 | - |
Scattershot catapult.ammo.boulder | 40.0 | 8 | 0 | - |
Bee Catapult Bomb catapult.ammo.bee | 10.0 | 30 | 0 | - |
Bee Grenade grenade.bee | 10.0 | 30 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 60 | 0 | - |
Cannonball cannonball | 60.0 | 5 | 75 | - |
Torpedo submarine.torpedo.straight | 22.0 | 14 | 168 | - |
F1 Grenade grenade.f1 | 57.5 | 6 | 360 | - |
Beancan Grenade grenade.beancan | 65.0 | 5 | 600 | - |
Propane Explosive Bomb catapult.ammo.explosive | 312.5 | 1 | 900 | - |
Firebomb catapult.ammo.incendiary | 112.5 | 3 | 900 | - |
Incendiary Rocket ammo.rocket.fire | 112.5 | 3 | 900 | - |
Satchel Charge explosive.satchel | 275.0 | 2 | 960 | - |
Survey Charge surveycharge | 14.0 | 22 | 1,320 | - |
Rocket ammo.rocket.basic | 312.5 | 1 | 1,400 | - |
High Velocity Rocket ammo.rocket.hv | 45.0 | 7 | 1,400 | - |
Flashbang grenade.flashbang | 10.0 | 30 | 1,500 | - |
Timed Explosive Charge explosive.timed | 550.0 | 1 | 2,200 | - |
Homing Missile ammo.rocket.seeker | 12.0 | 25 | 2,500 | - |
▸Raw JSON
{
"Id": -365097295,
"ShortName": "powered.water.purifier",
"MaxStackSize": 3,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 16,
"CategoryName": "Electrical",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/playerioents/poweredwaterpurifier/poweredwaterpurifier.deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "powered.water.purifier"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 30,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 300
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 20
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 100
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 180,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 12,
"Chance": 100
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 60,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 120,
"Chance": 100
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 8,
"Chance": 100
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 40,
"Chance": 100
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": {
"PowerConsumption": 5,
"Inputs": 2,
"Outputs": 0
},
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 48,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 365,
"Inputs": [
510
],
"CumulativeScrapCost": 240
},
{
"TreeName": "techtree",
"NodeID": 48,
"Inputs": [],
"CumulativeScrapCost": 0
},
{
"TreeName": "techtree",
"NodeID": 48,
"Inputs": [],
"CumulativeScrapCost": 0
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 60
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 4
},
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 20
}
]
}
