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Powered Water Purifier

Uncommon

powered.water.purifier

A device that converts salt water to fresh water while powered.

Attributes

Id
-365,097,295
ShortName
powered.water.purifier
MaxStackSize
3
Hidden
No
Flags
0
Category
16
CategoryName
Electrical
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/playerioents/poweredwaterpurifier/poweredwaterpurifier.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
powered.water.purifier

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
300
ShortName
cloth
DisplayName
Cloth
Amount
20
ShortName
wood
DisplayName
Wood
Amount
100

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
180
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
12
Chance
100
ShortName
wood
DisplayName
Wood
Amount
60
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
120
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
8
Chance
100
ShortName
wood
DisplayName
Wood
Amount
40
Chance
100

Electrical

PowerConsumption
5
Inputs
2
Outputs
0

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
48
CumulativeScrapCost
0
TreeName
techtree
NodeID
365
CumulativeScrapCost
240
TreeName
techtree
NodeID
48
CumulativeScrapCost
0
TreeName
techtree
NodeID
48
CumulativeScrapCost
0

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
ShortName
cloth
DisplayName
Cloth
Amount
4
ShortName
wood
DisplayName
Wood
Amount
20

World Entity Properties

Attributes

Type
PoweredWaterPurifier
Path
assets/prefabs/deployable/playerioents/poweredwaterpurifier/poweredwaterpurifier.deployed.prefab
ID
1,259,335,874

Components

PoweredWaterPurifierGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
75Sulfur
5 × Cannonball
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
387.510-
Molotov Cocktail
grenade.molotov
87.540-
40mm HE Grenade
ammo.grenadelauncher.he
62.550-
Scattershot
catapult.ammo.boulder
40.080-
Bee Catapult Bomb
catapult.ammo.bee
10.0300-
Bee Grenade
grenade.bee
10.0300-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0600-
Cannonball
cannonball
60.0575-
Torpedo
submarine.torpedo.straight
22.014168-
F1 Grenade
grenade.f1
57.56360-
Beancan Grenade
grenade.beancan
65.05600-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Firebomb
catapult.ammo.incendiary
112.53900-
Incendiary Rocket
ammo.rocket.fire
112.53900-
Satchel Charge
explosive.satchel
275.02960-
Survey Charge
surveycharge
14.0221,320-
Rocket
ammo.rocket.basic
312.511,400-
High Velocity Rocket
ammo.rocket.hv
45.071,400-
Flashbang
grenade.flashbang
10.0301,500-
Timed Explosive Charge
explosive.timed
550.012,200-
Homing Missile
ammo.rocket.seeker
12.0252,500-
Raw JSON
{
  "Id": -365097295,
  "ShortName": "powered.water.purifier",
  "MaxStackSize": 3,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 16,
  "CategoryName": "Electrical",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/playerioents/poweredwaterpurifier/poweredwaterpurifier.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "powered.water.purifier"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 300
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 20
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 180,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 12,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 120,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 8,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 40,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 5,
    "Inputs": 2,
    "Outputs": 0
  },
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 48,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 365,
      "Inputs": [
        510
      ],
      "CumulativeScrapCost": 240
    },
    {
      "TreeName": "techtree",
      "NodeID": 48,
      "Inputs": [],
      "CumulativeScrapCost": 0
    },
    {
      "TreeName": "techtree",
      "NodeID": 48,
      "Inputs": [],
      "CumulativeScrapCost": 0
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 60
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 4
    },
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 20
    }
  ]
}