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Beach Chair

beachchair

The Beach Chair is the best way to relax, whether it's by the pool or on the beach.

Attributes

Id
-321,431,890
ShortName
beachchair
MaxStackSize
1
Hidden
No
Flags
0
Category
17
CategoryName
Fun
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
7
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

SteamDlcItem

Name
Summer Pack
AppId
1,353,060

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/misc/summer_dlc/beach_chair/beachchair.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
beachchair

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
Yes
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
50
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
75

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
30
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
45
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
20
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30
Chance
100

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
10
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
15

World Entity Properties

Attributes

Type
BaseChair
Path
assets/prefabs/misc/summer_dlc/beach_chair/beachchair.deployed.prefab
ID
3,552,983,236

Components

BaseChairModelGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
20Sulfur
1 × Cannonball
1 × Handmade Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
425.010-
Scattershot
catapult.ammo.boulder
65.020-
40mm HE Grenade
ammo.grenadelauncher.he
62.520-
Molotov Cocktail
grenade.molotov
87.520-
Bee Catapult Bomb
catapult.ammo.bee
10.0100-
Bee Grenade
grenade.bee
10.0100-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0200-
Torpedo
submarine.torpedo.straight
172.0112-
Cannonball
cannonball
85.0230-
Homing Missile
ammo.rocket.seeker
262.01100-
F1 Grenade
grenade.f1
82.52120-
High Velocity Rocket
ammo.rocket.hv
195.01200-
Beancan Grenade
grenade.beancan
65.02240-
Firebomb
catapult.ammo.incendiary
112.51300-
Incendiary Rocket
ammo.rocket.fire
112.51300-
Satchel Charge
explosive.satchel
275.01480-
Survey Charge
surveycharge
14.08480-
Flashbang
grenade.flashbang
10.010500-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Rocket
ammo.rocket.basic
312.511,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": -321431890,
  "ShortName": "beachchair",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 17,
  "CategoryName": "Fun",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": {
    "Name": "Summer Pack",
    "AppId": 1353060
  },
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 7,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/misc/summer_dlc/beach_chair/beachchair.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "beachchair"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": true,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 50
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 75
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 30,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 45,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 20,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 30,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 10
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 15
    }
  ]
}