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Cannon

Common

cannon

A heavy mountable cannon for your boat with a short fuse. Questionable accuracy but high damage.

Attributes

Id
-34,498,533
ShortName
cannon
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
1
RarityName
Common
DespawnRarityName
Common
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/boatbuilding/cannon/cannon.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
cannon

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
200

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
60
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
120
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
40
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
80
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
168
CumulativeScrapCost
300
TreeName
techtree
NodeID
169
CumulativeScrapCost
300
TreeName
techtree
NodeID
159
CumulativeScrapCost
300

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
20
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
40

World Entity Properties

Attributes

Type
Cannon
Path
assets/prefabs/deployable/boatbuilding/cannon/cannon.deployed.prefab
ID
2,936,999,800

Components

CannonGroundWatchDestroyOnGroundMissingModel

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
102Sulfur
6 × Cannonball
2 × Handmade Shell
1 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
462.530-
Scattershot
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90.0120-
40mm HE Grenade
ammo.grenadelauncher.he
62.5160-
Molotov Cocktail
grenade.molotov
35.0290-
Bee Catapult Bomb
catapult.ammo.bee
10.01000-
Bee Grenade
grenade.bee
10.01000-
Torpedo
submarine.torpedo.straight
322.0448-
Cannonball
cannonball
160.07105-
Homing Missile
ammo.rocket.seeker
512.02200-
High Velocity Rocket
ammo.rocket.hv
345.03600-
F1 Grenade
grenade.f1
107.510600-
Satchel Charge
explosive.satchel
275.041,920-
Beancan Grenade
grenade.beancan
65.0161,920-
Propane Explosive Bomb
catapult.ammo.explosive
312.543,600-
Survey Charge
surveycharge
14.0724,320-
Timed Explosive Charge
explosive.timed
550.024,400-
Flashbang
grenade.flashbang
10.01005,000-
Rocket
ammo.rocket.basic
312.545,600-
Firebomb
catapult.ammo.incendiary
45.0236,900-
Incendiary Rocket
ammo.rocket.fire
45.0236,900-
Raw JSON
{
  "Id": -34498533,
  "ShortName": "cannon",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Common",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/boatbuilding/cannon/cannon.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "cannon"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 200
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 120,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 40,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 80,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 168,
      "Inputs": [
        169
      ],
      "CumulativeScrapCost": 300
    },
    {
      "TreeName": "techtree",
      "NodeID": 169,
      "Inputs": [
        168
      ],
      "CumulativeScrapCost": 300
    },
    {
      "TreeName": "techtree",
      "NodeID": 159,
      "Inputs": [
        160
      ],
      "CumulativeScrapCost": 300
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 20
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 40
    }
  ]
}