Catapult
Rarecatapult
An improvised catapult siege weapon. Built for flinging destructive projectiles with questionable accuracy. Can be towed by horses.
Attributes
- Id
- 1,145,722,690
- ShortName
- catapult
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 0
- CategoryName
- Weapon
- Rarity
- 3
- RarityName
- Rare
- DespawnRarityName
- Rare
- DespawnTimeSeconds
- 2,400
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- Yes
- VehicleCategory
- Siege
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/content/vehicles/siegeweapons/catapult/catapult.constructable.entity.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- catapult
ItemModEntityReference
- entityPrefab_Path
- assets/content/vehicles/siegeweapons/catapult/catapult.entity.prefab
Blueprint
- Time
- 30
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 60
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 500
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 20
- ShortName
- rope
- DisplayName
- Rope
- Amount
- 1
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
RecycleReturnsUnsafe
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 300
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 12
- Chance
- 100
- ShortName
- rope
- DisplayName
- Rope
- Amount
- 1
- Chance
- 60
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
- Chance
- 60
RecycleReturnsSafezone
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 200
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 8
- Chance
- 100
- ShortName
- rope
- DisplayName
- Rope
- Amount
- 1
- Chance
- 40
- ShortName
- gears
- DisplayName
- Gears
- Amount
- 1
- Chance
- 40
ItemMods
ItemModDeployableItemBlueprintItemModEntityItemModEntityReference
TechTreePaths
- TreeName
- techtree
- NodeID
- 159
- CumulativeScrapCost
- 390
- TreeName
- techtree
- NodeID
- 159
- CumulativeScrapCost
- 570
- TreeName
- techtree
- NodeID
- 140
- CumulativeScrapCost
- 420
RepairIngredients
- ShortName
- wood
- DisplayName
- Wood
- Amount
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 4
- ShortName
- cloth
- DisplayName
- Cloth
- Amount
- 6
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 5
World Entity Properties
Attributes
- Type
- ConstructableEntity
- Path
- assets/content/vehicles/siegeweapons/catapult/catapult.constructable.entity.prefab
- ID
- 77,628,327
Components
ConstructableEntityHittableByTrains
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
44Sulfur
2 × Cannonball
2 × Handmade Shell
2 × Pistol Bullet
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Homing Missile ammo.rocket.seeker | 383.0 | 1 | 100 | - |
High Velocity Rocket ammo.rocket.hv | 258.0 | 1 | 200 | - |
Timed Explosive Charge explosive.timed | 330.0 | 1 | 2,200 | - |
MLRS Rocket ammo.rocket.mlrs | 270.0 | 1 | 0 | - |
Torpedo submarine.torpedo.straight | 243.0 | 2 | 24 | - |
Propane Explosive Bomb catapult.ammo.explosive | 168.8 | 2 | 1,800 | - |
Rocket ammo.rocket.basic | 168.8 | 2 | 2,800 | - |
Cannonball cannonball | 102.5 | 3 | 45 | - |
Satchel Charge explosive.satchel | 63.0 | 4 | 1,920 | - |
F1 Grenade grenade.f1 | 50.0 | 5 | 300 | - |
Scattershot catapult.ammo.boulder | 41.5 | 7 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 23.8 | 11 | 0 | - |
Beancan Grenade grenade.beancan | 13.5 | 19 | 2,280 | - |
Firebomb catapult.ammo.incendiary | 11.3 | 23 | 6,900 | - |
Incendiary Rocket ammo.rocket.fire | 11.3 | 23 | 6,900 | - |
Molotov Cocktail grenade.molotov | 8.8 | 29 | 0 | - |
Survey Charge surveycharge | 5.4 | 47 | 2,820 | - |
Flashbang grenade.flashbang | 1.0 | 250 | 12,500 | - |
Bee Catapult Bomb catapult.ammo.bee | 1.0 | 250 | 0 | - |
Bee Grenade grenade.bee | 0.9 | 278 | 0 | - |
▸Raw JSON
{
"Id": 1145722690,
"ShortName": "catapult",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 0,
"CategoryName": "Weapon",
"Rarity": 3,
"RarityName": "Rare",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity",
"ItemModEntityReference"
],
"DespawnRarityName": "Rare",
"DespawnTimeSeconds": 2400,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": true,
"VehicleCategory": "Siege",
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/content/vehicles/siegeweapons/catapult/catapult.constructable.entity.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "catapult"
},
"ItemModEntityReference": {
"entityPrefab_Path": "assets/content/vehicles/siegeweapons/catapult/catapult.entity.prefab"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 30,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 60,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 500
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 20
},
{
"ShortName": "rope",
"DisplayName": "Rope",
"Amount": 1
},
{
"ShortName": "gears",
"DisplayName": "Gears",
"Amount": 1
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 300,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 12,
"Chance": 100
},
{
"ShortName": "rope",
"DisplayName": "Rope",
"Amount": 1,
"Chance": 60
},
{
"ShortName": "gears",
"DisplayName": "Gears",
"Amount": 1,
"Chance": 60
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 200,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 8,
"Chance": 100
},
{
"ShortName": "rope",
"DisplayName": "Rope",
"Amount": 1,
"Chance": 40
},
{
"ShortName": "gears",
"DisplayName": "Gears",
"Amount": 1,
"Chance": 40
}
]
},
"Condition": null,
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 159,
"Inputs": [
154
],
"CumulativeScrapCost": 390
},
{
"TreeName": "techtree",
"NodeID": 159,
"Inputs": [
154
],
"CumulativeScrapCost": 570
},
{
"TreeName": "techtree",
"NodeID": 140,
"Inputs": [
253
],
"CumulativeScrapCost": 420
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "wood",
"DisplayName": "Wood",
"Amount": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 4
},
{
"ShortName": "cloth",
"DisplayName": "Cloth",
"Amount": 6
},
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 5
}
]
}
