RustDocs

Catapult

Rare

catapult

An improvised catapult siege weapon. Built for flinging destructive projectiles with questionable accuracy. Can be towed by horses.

Attributes

Id
1,145,722,690
ShortName
catapult
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
Yes
VehicleCategory
Siege
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/content/vehicles/siegeweapons/catapult/catapult.constructable.entity.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
catapult

ItemModEntityReference

entityPrefab_Path
assets/content/vehicles/siegeweapons/catapult/catapult.entity.prefab

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
500
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
20
ShortName
rope
DisplayName
Rope
Amount
1
ShortName
gears
DisplayName
Gears
Amount
1

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
300
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
12
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
60
ShortName
gears
DisplayName
Gears
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
200
Chance
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
8
Chance
100
ShortName
rope
DisplayName
Rope
Amount
1
Chance
40
ShortName
gears
DisplayName
Gears
Amount
1
Chance
40

ItemMods

ItemModDeployableItemBlueprintItemModEntityItemModEntityReference

TechTreePaths

TreeName
techtree
NodeID
159
CumulativeScrapCost
390
TreeName
techtree
NodeID
159
CumulativeScrapCost
570
TreeName
techtree
NodeID
140
CumulativeScrapCost
420

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
100
ShortName
metal.refined
DisplayName
High Quality Metal
Amount
4
ShortName
cloth
DisplayName
Cloth
Amount
6
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
5

World Entity Properties

Attributes

Type
ConstructableEntity
Path
assets/content/vehicles/siegeweapons/catapult/catapult.constructable.entity.prefab
ID
77,628,327

Components

ConstructableEntityHittableByTrains

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
44Sulfur
2 × Cannonball
2 × Handmade Shell
2 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Homing Missile
ammo.rocket.seeker
383.01100-
High Velocity Rocket
ammo.rocket.hv
258.01200-
Timed Explosive Charge
explosive.timed
330.012,200-
MLRS Rocket
ammo.rocket.mlrs
270.010-
Torpedo
submarine.torpedo.straight
243.0224-
Propane Explosive Bomb
catapult.ammo.explosive
168.821,800-
Rocket
ammo.rocket.basic
168.822,800-
Cannonball
cannonball
102.5345-
Satchel Charge
explosive.satchel
63.041,920-
F1 Grenade
grenade.f1
50.05300-
Scattershot
catapult.ammo.boulder
41.570-
40mm HE Grenade
ammo.grenadelauncher.he
23.8110-
Beancan Grenade
grenade.beancan
13.5192,280-
Firebomb
catapult.ammo.incendiary
11.3236,900-
Incendiary Rocket
ammo.rocket.fire
11.3236,900-
Molotov Cocktail
grenade.molotov
8.8290-
Survey Charge
surveycharge
5.4472,820-
Flashbang
grenade.flashbang
1.025012,500-
Bee Catapult Bomb
catapult.ammo.bee
1.02500-
Bee Grenade
grenade.bee
0.92780-
Raw JSON
{
  "Id": 1145722690,
  "ShortName": "catapult",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModEntityReference"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": true,
  "VehicleCategory": "Siege",
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/content/vehicles/siegeweapons/catapult/catapult.constructable.entity.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "catapult"
    },
    "ItemModEntityReference": {
      "entityPrefab_Path": "assets/content/vehicles/siegeweapons/catapult/catapult.entity.prefab"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 500
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 20
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 300,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 12,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 200,
        "Chance": 100
      },
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 8,
        "Chance": 100
      },
      {
        "ShortName": "rope",
        "DisplayName": "Rope",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 159,
      "Inputs": [
        154
      ],
      "CumulativeScrapCost": 390
    },
    {
      "TreeName": "techtree",
      "NodeID": 159,
      "Inputs": [
        154
      ],
      "CumulativeScrapCost": 570
    },
    {
      "TreeName": "techtree",
      "NodeID": 140,
      "Inputs": [
        253
      ],
      "CumulativeScrapCost": 420
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 100
    },
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 4
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 6
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 5
    }
  ]
}