RustDocs

Cooking Workbench

Uncommon

cookingworkbench

Used to cook advanced recipes for food, fuel, ammunition and explosives.

Attributes

Id
1,456,143,403
ShortName
cookingworkbench
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
2
RarityName
Uncommon
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
5

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/cookingworkbench/cookingworkbench.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
cookingworkbench

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
30
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
200
ShortName
stones
DisplayName
Stones
Amount
200
ShortName
wood
DisplayName
Wood
Amount
100

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
120
Chance
100
ShortName
stones
DisplayName
Stones
Amount
120
Chance
100
ShortName
wood
DisplayName
Wood
Amount
60
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
80
Chance
100
ShortName
stones
DisplayName
Stones
Amount
80
Chance
100
ShortName
wood
DisplayName
Wood
Amount
40
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
270
CumulativeScrapCost
390
TreeName
techtree
NodeID
270
CumulativeScrapCost
390
TreeName
techtree
NodeID
261
CumulativeScrapCost
390

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
40
ShortName
stones
DisplayName
Stones
Amount
40
ShortName
wood
DisplayName
Wood
Amount
20

World Entity Properties

Attributes

Type
CookingWorkbench
Path
assets/prefabs/deployable/cookingworkbench/cookingworkbench.deployed.prefab
ID
1,604,022,909

Components

CookingWorkbenchModelGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
127Sulfur
8 × Cannonball
1 × Handmade Shell
1 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Timed Explosive Charge
explosive.timed
550.012,200-
Satchel Charge
explosive.satchel
275.02960-
Propane Explosive Bomb
catapult.ammo.explosive
312.521,800-
Rocket
ammo.rocket.basic
312.522,800-
MLRS Rocket
ammo.rocket.mlrs
387.520-
Firebomb
catapult.ammo.incendiary
112.551,500-
Incendiary Rocket
ammo.rocket.fire
112.551,500-
Molotov Cocktail
grenade.molotov
87.560-
Beancan Grenade
grenade.beancan
65.08960-
40mm HE Grenade
ammo.grenadelauncher.he
62.580-
Cannonball
cannonball
60.09135-
F1 Grenade
grenade.f1
57.59540-
High Velocity Rocket
ammo.rocket.hv
45.0122,400-
Scattershot
catapult.ammo.boulder
40.0130-
Torpedo
submarine.torpedo.straight
22.023276-
Survey Charge
surveycharge
14.0362,160-
Homing Missile
ammo.rocket.seeker
12.0424,200-
Flashbang
grenade.flashbang
10.0502,500-
Bee Catapult Bomb
catapult.ammo.bee
10.0500-
Bee Grenade
grenade.bee
10.0500-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.01000-
Raw JSON
{
  "Id": 1456143403,
  "ShortName": "cookingworkbench",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 2,
  "RarityName": "Uncommon",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/cookingworkbench/cookingworkbench.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "cookingworkbench"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 30,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 200
      },
      {
        "ShortName": "stones",
        "DisplayName": "Stones",
        "Amount": 200
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 120,
        "Chance": 100
      },
      {
        "ShortName": "stones",
        "DisplayName": "Stones",
        "Amount": 120,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 80,
        "Chance": 100
      },
      {
        "ShortName": "stones",
        "DisplayName": "Stones",
        "Amount": 80,
        "Chance": 100
      },
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 40,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 270,
      "Inputs": [
        35
      ],
      "CumulativeScrapCost": 390
    },
    {
      "TreeName": "techtree",
      "NodeID": 270,
      "Inputs": [
        35
      ],
      "CumulativeScrapCost": 390
    },
    {
      "TreeName": "techtree",
      "NodeID": 261,
      "Inputs": [
        35
      ],
      "CumulativeScrapCost": 390
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 5,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 40
    },
    {
      "ShortName": "stones",
      "DisplayName": "Stones",
      "Amount": 40
    },
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 20
    }
  ]
}