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Engineering Workbench

Rare

iotable

This allows you to craft and unlock electrical, water and industrial items

Attributes

Id
210,787,554
ShortName
iotable
MaxStackSize
1
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/io research table/io.table.deployed.prefab
showCrosshair
No
UnlockAchievement
PLACE_WORKBENCH

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
iotable

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
500
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
100

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
300
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
200
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
40
Chance
100

Condition

Max
1
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

TechTreePaths

TreeName
techtree
NodeID
150
CumulativeScrapCost
30
TreeName
techtree
NodeID
150
CumulativeScrapCost
30
TreeName
techtree
NodeID
152
CumulativeScrapCost
30

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20

World Entity Properties

Attributes

Type
Workbench
Path
assets/prefabs/deployable/io research table/io.table.deployed.prefab
ID
3,239,470,043

Components

WorkbenchModelGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
90Sulfur
6 × Cannonball
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
425.020-
Molotov Cocktail
grenade.molotov
87.560-
Scattershot
catapult.ammo.boulder
65.080-
40mm HE Grenade
ammo.grenadelauncher.he
62.580-
Bee Catapult Bomb
catapult.ammo.bee
10.0500-
Bee Grenade
grenade.bee
10.0500-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.01000-
Torpedo
submarine.torpedo.straight
172.0336-
Cannonball
cannonball
85.0690-
Homing Missile
ammo.rocket.seeker
262.02200-
F1 Grenade
grenade.f1
82.57420-
High Velocity Rocket
ammo.rocket.hv
195.03600-
Satchel Charge
explosive.satchel
275.02960-
Beancan Grenade
grenade.beancan
65.08960-
Firebomb
catapult.ammo.incendiary
112.551,500-
Incendiary Rocket
ammo.rocket.fire
112.551,500-
Propane Explosive Bomb
catapult.ammo.explosive
312.521,800-
Survey Charge
surveycharge
14.0362,160-
Timed Explosive Charge
explosive.timed
550.012,200-
Flashbang
grenade.flashbang
10.0502,500-
Rocket
ammo.rocket.basic
312.522,800-
Raw JSON
{
  "Id": 210787554,
  "ShortName": "iotable",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/io research table/io.table.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": "PLACE_WORKBENCH"
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "iotable"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 500
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 100
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 300,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 60,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 200,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 40,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 1,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 150,
      "Inputs": [
        112
      ],
      "CumulativeScrapCost": 30
    },
    {
      "TreeName": "techtree",
      "NodeID": 150,
      "Inputs": [
        112
      ],
      "CumulativeScrapCost": 30
    },
    {
      "TreeName": "techtree",
      "NodeID": 152,
      "Inputs": [
        112
      ],
      "CumulativeScrapCost": 30
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 100
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 20
    }
  ]
}