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Sound Light

soundlight

A light that will pulse in time to music when connected to a Boom Box.

Attributes

Id
-343,857,907
ShortName
soundlight
MaxStackSize
5
Hidden
No
Flags
0
Category
17
CategoryName
Fun
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

SteamDlcItem

Name
Voice Props Pack
AppId
1,670,430

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/voiceaudio/soundlight/soundlight.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
soundlight

Blueprint

Time
15
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
10
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
Yes
NeedsSteamItem
No
NeedsSteamDlc
Yes
ScrapFromRecycle
0

Ingredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
100

RecycleReturnsUnsafe

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
Chance
100

RecycleReturnsSafezone

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
40
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Electrical

PowerConsumption
1
Inputs
1
Outputs
1

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20

World Entity Properties

Attributes

Type
AudioVisualisationEntityLight
Path
assets/prefabs/voiceaudio/soundlight/soundlight.deployed.prefab
ID
58,106,244

Components

AudioVisualisationEntityLightModelGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
15Sulfur
3 × Handmade Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
387.510-
40mm HE Grenade
ammo.grenadelauncher.he
62.510-
Molotov Cocktail
grenade.molotov
87.510-
Scattershot
catapult.ammo.boulder
40.020-
Bee Catapult Bomb
catapult.ammo.bee
10.050-
Bee Grenade
grenade.bee
10.050-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0100-
Cannonball
cannonball
60.0115-
Torpedo
submarine.torpedo.straight
22.0336-
F1 Grenade
grenade.f1
57.5160-
Beancan Grenade
grenade.beancan
65.01120-
Survey Charge
surveycharge
14.04240-
Flashbang
grenade.flashbang
10.05250-
Firebomb
catapult.ammo.incendiary
112.51300-
Incendiary Rocket
ammo.rocket.fire
112.51300-
High Velocity Rocket
ammo.rocket.hv
45.02400-
Satchel Charge
explosive.satchel
275.01480-
Homing Missile
ammo.rocket.seeker
12.05500-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Rocket
ammo.rocket.basic
312.511,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": -343857907,
  "ShortName": "soundlight",
  "MaxStackSize": 5,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 17,
  "CategoryName": "Fun",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": {
    "Name": "Voice Props Pack",
    "AppId": 1670430
  },
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/voiceaudio/soundlight/soundlight.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "soundlight"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 15,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 10,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": true,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": true,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 100
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 60,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 40,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 1,
    "Inputs": 1,
    "Outputs": 1
  },
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 20
    }
  ]
}