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Spooky Speaker

spookyspeaker

Frighten your guests with creepy and spooky halloween sounds!

Attributes

Id
1,885,488,976
ShortName
spookyspeaker
MaxStackSize
1
Hidden
No
Flags
0
Category
10
CategoryName
Misc
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/misc/halloween/spookyspeaker/spookyspeaker.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
spookyspeaker

Blueprint

Time
30
WorkbenchLevelRequired
0
AmountToCreate
1
ResearchCost
120
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
Yes
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
400
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
100
ShortName
cloth
DisplayName
Cloth
Amount
20

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
240
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
60
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
12
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
160
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
40
Chance
100
ShortName
cloth
DisplayName
Cloth
Amount
8
Chance
100

Condition

Max
100
Repairable
Yes
MaintainMaxCondition
Yes
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Electrical

PowerConsumption
0
Inputs
2
Outputs
0

ItemMods

ItemModDeployableItemBlueprintItemModEntity

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
80
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
20
ShortName
cloth
DisplayName
Cloth
Amount
4

World Entity Properties

Attributes

Type
SpookySpeaker
Path
assets/prefabs/misc/halloween/spookyspeaker/spookyspeaker.prefab
ID
25,095,088

Components

SpookySpeakerModelGroundWatchDestroyOnGroundMissing

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
29Sulfur
5 × Handmade Shell
2 × Pistol Bullet
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
350.010-
40mm HE Grenade
ammo.grenadelauncher.he
35.030-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0200-
Bee Grenade
grenade.bee
1.01000-
Torpedo
submarine.torpedo.straight
22.0560-
Cannonball
cannonball
10.010150-
High Velocity Rocket
ammo.rocket.hv
45.03600-
Beancan Grenade
grenade.beancan
20.05600-
Survey Charge
surveycharge
8.013780-
F1 Grenade
grenade.f1
7.514840-
Propane Explosive Bomb
catapult.ammo.explosive
275.01900-
Homing Missile
ammo.rocket.seeker
12.09900-
Satchel Charge
explosive.satchel
95.02960-
Rocket
ammo.rocket.basic
275.011,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": 1885488976,
  "ShortName": "spookyspeaker",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 10,
  "CategoryName": "Misc",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/misc/halloween/spookyspeaker/spookyspeaker.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "spookyspeaker"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 0,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": true,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 400
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 20
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 240,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 60,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 12,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 160,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 40,
        "Chance": 100
      },
      {
        "ShortName": "cloth",
        "DisplayName": "Cloth",
        "Amount": 8,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 100,
    "Repairable": true,
    "MaintainMaxCondition": true,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": {
    "PowerConsumption": 0,
    "Inputs": 2,
    "Outputs": 0
  },
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 80
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 20
    },
    {
      "ShortName": "cloth",
      "DisplayName": "Cloth",
      "Amount": 4
    }
  ]
}