Strengthened Glass Window
Uncommonwall.window.glass.reinforced
Strengthened Glass Window
Attributes
- Id
- -1,614,955,425
- ShortName
- wall.window.glass.reinforced
- MaxStackSize
- 10
- Hidden
- No
- Flags
- 0
- Category
- 1
- CategoryName
- Construction
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 1
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/building/wall.window.reinforcedglass/wall.window.glass.reinforced.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- wall.window.glass.reinforced
Blueprint
- Time
- 15
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 30
- UserCraftable
- Yes
- IsResearchable
- Yes
- DefaultBlueprint
- No
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 50
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 30
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 20
- Chance
- 100
Condition
- Max
- 100
- Repairable
- Yes
- MaintainMaxCondition
- Yes
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
ItemMods
ItemModDeployableItemBlueprintItemModEntity
TechTreePaths
- TreeName
- techtree
- NodeID
- 97
- CumulativeScrapCost
- 180
- TreeName
- techtree
- NodeID
- 97
- CumulativeScrapCost
- 180
- TreeName
- techtree
- NodeID
- 97
- CumulativeScrapCost
- 180
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 10
World Entity Properties
Attributes
- Type
- SimpleBuildingBlock
- Path
- assets/prefabs/building/wall.window.reinforcedglass/wall.window.glass.reinforced.prefab
- ID
- 2,441,557,732
Components
SimpleBuildingBlockModel
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
2,550Sulfur
2 × Propane Explosive Bomb
30 × Explosive 5.56 Rifle Ammo
Cheapest Method (Soft Side)SOFT SIDE
2,550Sulfur
2 × Propane Explosive Bomb
30 × Explosive 5.56 Rifle Ammo
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Bee Catapult Bomb catapult.ammo.bee | 0.0 | 0 | 0 | - |
Scattershot catapult.ammo.boulder | 0.1 | 0 | 0 | - |
Bee Grenade grenade.bee | 0.0 | 0 | 0 | - |
Flashbang grenade.flashbang | 0.0 | 0 | 0 | - |
Timed Explosive Charge explosive.timed | 275.0 | 2 | 4,400 | - |
MLRS Rocket ammo.rocket.mlrs | 175.1 | 2 | 0 | - |
Propane Explosive Bomb catapult.ammo.explosive | 137.6 | 3 | 2,700 | - |
Rocket ammo.rocket.basic | 137.6 | 3 | 4,200 | - |
Satchel Charge explosive.satchel | 38.1 | 10 | 4,800 | - |
40mm HE Grenade ammo.grenadelauncher.he | 17.6 | 20 | 0 | - |
High Velocity Rocket ammo.rocket.hv | 15.0 | 24 | 4,800 | - |
Beancan Grenade grenade.beancan | 7.7 | 46 | 5,520 | - |
Torpedo submarine.torpedo.straight | 5.0 | 70 | 840 | - |
Homing Missile ammo.rocket.seeker | 5.0 | 70 | 7,000 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 70 | 0 | - |
Survey Charge surveycharge | 4.0 | 88 | 5,280 | - |
Cannonball cannonball | 0.1 | 3,334 | 50,010 | - |
F1 Grenade grenade.f1 | 0.1 | 3,374 | 202,440 | - |
▸Raw JSON
{
"Id": -1614955425,
"ShortName": "wall.window.glass.reinforced",
"MaxStackSize": 10,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 1,
"CategoryName": "Construction",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 1,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/building/wall.window.reinforcedglass/wall.window.glass.reinforced.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "wall.window.glass.reinforced"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 15,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 30,
"UserCraftable": true,
"IsResearchable": true,
"DefaultBlueprint": false,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 50
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 30,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 20,
"Chance": 100
}
]
},
"Condition": {
"Max": 100,
"Repairable": true,
"MaintainMaxCondition": true,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": [
{
"TreeName": "techtree",
"NodeID": 97,
"Inputs": [
96
],
"CumulativeScrapCost": 180
},
{
"TreeName": "techtree",
"NodeID": 97,
"Inputs": [
96
],
"CumulativeScrapCost": 180
},
{
"TreeName": "techtree",
"NodeID": 97,
"Inputs": [
96
],
"CumulativeScrapCost": 180
}
],
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 10
}
]
}
