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Oil Filter Silencer

Common

weapon.mod.oilfiltersilencer

Significantly reduces the sound of gunfire, and completely removes any visible muzzle flash. Fashioned out of an old oil filter, this won't last long.

Attributes

Id
-781,866,273
ShortName
weapon.mod.oilfiltersilencer
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
1
RarityName
Common
DespawnRarityName
Uncommon
DespawnTimeSeconds
1,200
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
Modern
IsVehicleItem
No
OccupySlots
Barrel, Silencer
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapon mods/silencers/oilfiltersilencer.entity.prefab
defaultBone
barrel
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
weapon.mod.oilfiltersilencer

ItemModSound

effect_Path
assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab
actionType
0
parentItemDefinition_ShortName
weapon.mod.oilfiltersilencer

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
10

RecycleReturnsUnsafe

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
6
Chance
100

RecycleReturnsSafezone

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
4
Chance
100

Condition

Max
60
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

WeaponMod

IsSilencer
Yes
IsScope
No
IsLight
No
IsMuzzleBrake
No
IsMuzzleBoost
No
ZoomAmount
0
BurstCount
-1
ConditionLossMultiplier
5

Modifiers

ItemMods

ItemBlueprintItemModEntityItemModSound

TechTreePaths

TreeName
techtree
NodeID
163
CumulativeScrapCost
330
TreeName
techtree
NodeID
163
CumulativeScrapCost
510

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
2

World Entity Properties

Attributes

Type
ProjectileWeaponMod
Path
assets/prefabs/weapon mods/silencers/oilfiltersilencer.entity.prefab
ID
516,933,957

Components

ProjectileWeaponMod
Raw JSON
{
  "Id": -781866273,
  "ShortName": "weapon.mod.oilfiltersilencer",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModSound"
  ],
  "DespawnRarityName": "Uncommon",
  "DespawnTimeSeconds": 1200,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "Modern",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "Barrel, Silencer",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapon mods/silencers/oilfiltersilencer.entity.prefab",
      "defaultBone": "barrel",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "weapon.mod.oilfiltersilencer"
    },
    "ItemModSound": {
      "effect_Path": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
      "actionType": 0,
      "parentItemDefinition_ShortName": "weapon.mod.oilfiltersilencer"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 10
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 6,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metal.refined",
        "DisplayName": "High Quality Metal",
        "Amount": 4,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 60,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 163,
      "Inputs": [
        72
      ],
      "CumulativeScrapCost": 330
    },
    {
      "TreeName": "techtree",
      "NodeID": 163,
      "Inputs": [
        74
      ],
      "CumulativeScrapCost": 510
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": {
    "IsSilencer": true,
    "IsScope": false,
    "IsLight": false,
    "IsMuzzleBrake": false,
    "IsMuzzleBoost": false,
    "ZoomAmount": 0,
    "BurstCount": -1,
    "ConditionLossMultiplier": 5,
    "Modifiers": {
      "Damage": {
        "Scalar": 0.7,
        "Offset": 0
      },
      "ProjectileVelocity": {
        "Scalar": 0.7,
        "Offset": 0
      }
    }
  },
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 2
    }
  ]
}