Paintable Window
window.paintable
A window with paintable glass
Attributes
- Id
- 738,611,016
- ShortName
- window.paintable
- MaxStackSize
- 10
- Hidden
- No
- Flags
- 0
- Category
- 1
- CategoryName
- Construction
- Rarity
- 0
- RarityName
- None
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- None
- IsVehicleItem
- No
- OccupySlots
- 0
- RedirectOf
- wall.window.glass.reinforced
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/misc/artist_dlc/paintable window/window.paintable.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- window.paintable
ItemModSign
- entityPrefab_Path
- assets/prefabs/deployable/signs/signcontent.prefab
- parentItemDefinition_ShortName
- window.paintable
Blueprint
- Time
- 15
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 30
- UserCraftable
- No
- IsResearchable
- No
- DefaultBlueprint
- No
- NeedsSteamItem
- Yes
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 50
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 30
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 20
- Chance
- 100
Condition
- Max
- 100
- Repairable
- Yes
- MaintainMaxCondition
- Yes
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
Electrical
- PowerConsumption
- 0
- Inputs
- 0
- Outputs
- 0
ItemMods
ItemModDeployableItemBlueprintItemModEntityItemModSign
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 10
World Entity Properties
Attributes
- Type
- Signage
- Path
- assets/prefabs/misc/artist_dlc/paintable window/window.paintable.prefab
- ID
- 1,804,926,480
Components
SignageModelGroundWatchDestroyOnGroundMissing
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
2,550Sulfur
2 × Propane Explosive Bomb
30 × Explosive 5.56 Rifle Ammo
Cheapest Method (Soft Side)SOFT SIDE
2,550Sulfur
2 × Propane Explosive Bomb
30 × Explosive 5.56 Rifle Ammo
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
Bee Catapult Bomb catapult.ammo.bee | 0.0 | 0 | 0 | - |
Scattershot catapult.ammo.boulder | 0.1 | 0 | 0 | - |
Bee Grenade grenade.bee | 0.0 | 0 | 0 | - |
Flashbang grenade.flashbang | 0.0 | 0 | 0 | - |
Timed Explosive Charge explosive.timed | 275.0 | 2 | 4,400 | - |
MLRS Rocket ammo.rocket.mlrs | 175.1 | 2 | 0 | - |
Propane Explosive Bomb catapult.ammo.explosive | 137.6 | 3 | 2,700 | - |
Rocket ammo.rocket.basic | 137.6 | 3 | 4,200 | - |
Satchel Charge explosive.satchel | 38.1 | 10 | 4,800 | - |
40mm HE Grenade ammo.grenadelauncher.he | 17.6 | 20 | 0 | - |
High Velocity Rocket ammo.rocket.hv | 15.0 | 24 | 4,800 | - |
Beancan Grenade grenade.beancan | 7.7 | 46 | 5,520 | - |
Torpedo submarine.torpedo.straight | 5.0 | 70 | 840 | - |
Homing Missile ammo.rocket.seeker | 5.0 | 70 | 7,000 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 70 | 0 | - |
Survey Charge surveycharge | 4.0 | 88 | 5,280 | - |
Cannonball cannonball | 0.1 | 3,334 | 50,010 | - |
F1 Grenade grenade.f1 | 0.1 | 3,374 | 202,440 | - |
▸Raw JSON
{
"Id": 738611016,
"ShortName": "window.paintable",
"MaxStackSize": 10,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 1,
"CategoryName": "Construction",
"Rarity": 0,
"RarityName": "None",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity",
"ItemModSign"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "None",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": "wall.window.glass.reinforced",
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/misc/artist_dlc/paintable window/window.paintable.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "window.paintable"
},
"ItemModSign": {
"entityPrefab_Path": "assets/prefabs/deployable/signs/signcontent.prefab",
"parentItemDefinition_ShortName": "window.paintable"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 15,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 30,
"UserCraftable": false,
"IsResearchable": false,
"DefaultBlueprint": false,
"NeedsSteamItem": true,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 50
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 30,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 20,
"Chance": 100
}
]
},
"Condition": {
"Max": 100,
"Repairable": true,
"MaintainMaxCondition": true,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": {
"PowerConsumption": 0,
"Inputs": 0,
"Outputs": 0
},
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 10
}
]
}
