Workbench Level 3
Uncommonworkbench3
This allows you to craft and unlock items requiring workbench level 3
Attributes
- Id
- -1,607,980,696
- ShortName
- workbench3
- MaxStackSize
- 1
- Hidden
- No
- Flags
- 0
- Category
- 2
- CategoryName
- Items
- Rarity
- 2
- RarityName
- Uncommon
- DespawnRarityName
- Uncommon
- DespawnTimeSeconds
- 1,200
- QuickDespawn
- No
- Volume
- 0
- BaseRadioactivity
- 0
- Era
- Modern
- IsVehicleItem
- No
- OccupySlots
- 0
- ApprovedSkinCount
- 0
- MaxDraggable
- 0
- Capacity
- 0
- Weight
- 1
- StorageSlots
- 0
ItemModsData
ItemModDeployable
- entityPrefab_Path
- assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab
- showCrosshair
- No
ItemModEntity
- entityPrefab_Path
- assets/prefabs/tools/planner/building_planner.entity.prefab
- playerOnlyEntity
- Yes
- destroyEntityWhenBroken
- No
- parentItemDefinition_ShortName
- workbench3
Blueprint
- Time
- 60
- WorkbenchLevelRequired
- 2
- AmountToCreate
- 1
- ResearchCost
- 10
- UserCraftable
- Yes
- IsResearchable
- No
- DefaultBlueprint
- Yes
- NeedsSteamItem
- No
- NeedsSteamDlc
- No
- ScrapFromRecycle
- 0
Ingredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 1,000
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 100
- ShortName
- advancedblueprintfragment
- DisplayName
- Advanced Blueprint Fragment
- Amount
- 5
RecycleReturnsUnsafe
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 600
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 60
- Chance
- 100
- ShortName
- advancedblueprintfragment
- DisplayName
- Advanced Blueprint Fragment
- Amount
- 3
- Chance
- 100
RecycleReturnsSafezone
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 400
- Chance
- 100
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 40
- Chance
- 100
- ShortName
- advancedblueprintfragment
- DisplayName
- Advanced Blueprint Fragment
- Amount
- 2
- Chance
- 100
Condition
- Max
- 1
- Repairable
- Yes
- MaintainMaxCondition
- No
- OvenCondition
- No
- FoundFractionMin
- 1
- FoundFractionMax
- 1
ItemMods
ItemModDeployableItemBlueprintItemModEntity
RepairIngredients
- ShortName
- metal.fragments
- DisplayName
- Metal Fragments
- Amount
- 200
- ShortName
- metal.refined
- DisplayName
- High Quality Metal
- Amount
- 20
World Entity Properties
Attributes
- Type
- Workbench
- Path
- assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab
- ID
- 2,764,275,075
Components
WorkbenchModelGroundWatchDestroyOnGroundMissing
Raiding Calculator
Cheapest Method (Hard Side)HARD SIDE
2,500Sulfur
500 × Handmade Shell
| Raid Tool / Ammo | Damage | Quantity Needed | Sulfur Cost | Time Required |
|---|---|---|---|---|
MLRS Rocket ammo.rocket.mlrs | 175.8 | 5 | 0 | - |
40mm HE Grenade ammo.grenadelauncher.he | 18.1 | 42 | 0 | - |
Molotov Cocktail grenade.molotov | 8.8 | 86 | 0 | - |
Smoke Rocket WIP!!!! ammo.rocket.smoke | 5.0 | 150 | 0 | - |
Scattershot catapult.ammo.boulder | 0.8 | 938 | 0 | - |
Bee Catapult Bomb catapult.ammo.bee | 0.2 | 3,751 | 0 | - |
Bee Grenade grenade.bee | 0.2 | 3,751 | 0 | - |
Torpedo submarine.torpedo.straight | 6.2 | 121 | 1,452 | - |
Propane Explosive Bomb catapult.ammo.explosive | 138.3 | 6 | 5,400 | - |
Cannonball cannonball | 2.0 | 376 | 5,640 | - |
Timed Explosive Charge explosive.timed | 275.0 | 3 | 6,600 | - |
Rocket ammo.rocket.basic | 138.3 | 6 | 8,400 | - |
Satchel Charge explosive.satchel | 41.5 | 19 | 9,120 | - |
High Velocity Rocket ammo.rocket.hv | 16.5 | 46 | 9,200 | - |
Beancan Grenade grenade.beancan | 8.5 | 89 | 10,680 | - |
Survey Charge surveycharge | 4.1 | 183 | 10,980 | - |
Homing Missile ammo.rocket.seeker | 5.2 | 145 | 14,500 | - |
Firebomb catapult.ammo.incendiary | 11.3 | 67 | 20,100 | - |
Incendiary Rocket ammo.rocket.fire | 11.3 | 67 | 20,100 | - |
F1 Grenade grenade.f1 | 1.8 | 429 | 25,740 | - |
Flashbang grenade.flashbang | 0.2 | 3,751 | 187,550 | - |
▸Raw JSON
{
"Id": -1607980696,
"ShortName": "workbench3",
"MaxStackSize": 1,
"Hidden": false,
"Flags": 0,
"FlagNames": [],
"Category": 2,
"CategoryName": "Items",
"Rarity": 2,
"RarityName": "Uncommon",
"SteamDlcItem": null,
"ItemMods": [
"ItemModDeployable",
"ItemBlueprint",
"ItemModEntity"
],
"DespawnRarityName": "Uncommon",
"DespawnTimeSeconds": 1200,
"QuickDespawn": false,
"Volume": 0,
"BaseRadioactivity": 0,
"Era": "Modern",
"IsVehicleItem": false,
"VehicleCategory": null,
"OccupySlots": "0",
"ParentItem": null,
"RedirectOf": null,
"ApprovedSkinCount": 0,
"ItemModsData": {
"ItemModDeployable": {
"entityPrefab_Path": "assets/prefabs/deployable/tier 3 workbench/workbench3.deployed.prefab",
"showCrosshair": false,
"UnlockAchievement": ""
},
"ItemModEntity": {
"entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
"defaultBone": "",
"playerOnlyEntity": true,
"destroyEntityWhenBroken": false,
"parentItemDefinition_ShortName": "workbench3"
}
},
"MaxDraggable": 0,
"Capacity": 0,
"Weight": 1,
"Blueprint": {
"Time": 60,
"WorkbenchLevelRequired": 2,
"AmountToCreate": 1,
"ResearchCost": 10,
"UserCraftable": true,
"IsResearchable": false,
"DefaultBlueprint": true,
"NeedsSteamItem": false,
"NeedsSteamDlc": false,
"RequireUnlockedItem": null,
"AdditionalUnlocks": [],
"ScrapFromRecycle": 0,
"Ingredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 1000
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 100
},
{
"ShortName": "advancedblueprintfragment",
"DisplayName": "Advanced Blueprint Fragment",
"Amount": 5
}
],
"RecycleReturnsUnsafe": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 600,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 60,
"Chance": 100
},
{
"ShortName": "advancedblueprintfragment",
"DisplayName": "Advanced Blueprint Fragment",
"Amount": 3,
"Chance": 100
}
],
"RecycleReturnsSafezone": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 400,
"Chance": 100
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 40,
"Chance": 100
},
{
"ShortName": "advancedblueprintfragment",
"DisplayName": "Advanced Blueprint Fragment",
"Amount": 2,
"Chance": 100
}
]
},
"Condition": {
"Max": 1,
"Repairable": true,
"MaintainMaxCondition": false,
"OvenCondition": false,
"FoundFractionMin": 1,
"FoundFractionMax": 1
},
"Combat": null,
"Harvest": null,
"Consumable": null,
"Electrical": null,
"TechTreePaths": null,
"Armor": null,
"Recipe": null,
"WeaponMod": null,
"StorageSlots": 0,
"RepairIngredients": [
{
"ShortName": "metal.fragments",
"DisplayName": "Metal Fragments",
"Amount": 200
},
{
"ShortName": "metal.refined",
"DisplayName": "High Quality Metal",
"Amount": 20
}
]
}
