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Tall Weapon Rack

gunrack_tall.horizontal

Artfully display your arsenal with a handcrafted wall-mounted weapon rack.

Attributes

Id
240,752,557
ShortName
gunrack_tall.horizontal
MaxStackSize
10
Hidden
No
Flags
0
Category
2
CategoryName
Items
Rarity
0
RarityName
None
DespawnRarityName
None
DespawnTimeSeconds
300
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
30

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/prefabs/deployable/weaponracks/weaponrack_tall.deployed.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
gunrack_tall.horizontal

ItemModChildIO

TargetChildIO_Path
assets/prefabs/deployable/gun_rack/weaponracklight.prefab
parentItemDefinition_ShortName
gunrack_tall.horizontal

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
120
UserCraftable
Yes
IsResearchable
No
DefaultBlueprint
No
NeedsSteamItem
Yes
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
175

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
60
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
105
Chance
100

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
40
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
70
Chance
100

ItemMods

ItemModDeployableItemBlueprintItemModEntityItemModChildIO

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
20
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
35

World Entity Properties

Attributes

Type
WeaponRack
Path
assets/prefabs/deployable/weaponracks/weaponrack_tall.deployed.prefab
ID
602,299,960

Components

WeaponRackDestroyOnGroundMissingGroundWatch

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
40Sulfur
2 × Cannonball
2 × Handmade Shell
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
MLRS Rocket
ammo.rocket.mlrs
425.010-
Molotov Cocktail
grenade.molotov
87.530-
Scattershot
catapult.ammo.boulder
65.040-
40mm HE Grenade
ammo.grenadelauncher.he
62.540-
Bee Catapult Bomb
catapult.ammo.bee
10.0200-
Bee Grenade
grenade.bee
10.0200-
Smoke Rocket WIP!!!!
ammo.rocket.smoke
5.0400-
Torpedo
submarine.torpedo.straight
172.0224-
Cannonball
cannonball
85.0345-
Homing Missile
ammo.rocket.seeker
262.01100-
F1 Grenade
grenade.f1
82.53180-
High Velocity Rocket
ammo.rocket.hv
195.02400-
Satchel Charge
explosive.satchel
275.01480-
Beancan Grenade
grenade.beancan
65.04480-
Firebomb
catapult.ammo.incendiary
112.52600-
Incendiary Rocket
ammo.rocket.fire
112.52600-
Propane Explosive Bomb
catapult.ammo.explosive
312.51900-
Survey Charge
surveycharge
14.015900-
Flashbang
grenade.flashbang
10.0201,000-
Rocket
ammo.rocket.basic
312.511,400-
Timed Explosive Charge
explosive.timed
550.012,200-
Raw JSON
{
  "Id": 240752557,
  "ShortName": "gunrack_tall.horizontal",
  "MaxStackSize": 10,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 2,
  "CategoryName": "Items",
  "Rarity": 0,
  "RarityName": "None",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModChildIO"
  ],
  "DespawnRarityName": "None",
  "DespawnTimeSeconds": 300,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/prefabs/deployable/weaponracks/weaponrack_tall.deployed.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "gunrack_tall.horizontal"
    },
    "ItemModChildIO": {
      "TargetChildIO_Path": "assets/prefabs/deployable/gun_rack/weaponracklight.prefab",
      "parentItemDefinition_ShortName": "gunrack_tall.horizontal"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 120,
    "UserCraftable": true,
    "IsResearchable": false,
    "DefaultBlueprint": false,
    "NeedsSteamItem": true,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 175
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 60,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 105,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 40,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 70,
        "Chance": 100
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": null,
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 30,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 20
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 35
    }
  ]
}