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Salvaged Icepick

Rare

icepick.salvaged

A high-yield resource gathering Icepick.

Attributes

Id
-1,780,802,565
ShortName
icepick.salvaged
MaxStackSize
1
Hidden
No
Flags
0
Category
5
CategoryName
Tool
Rarity
3
RarityName
Rare
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
No
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
0.60
StorageSlots
0

ItemModsData

ItemModEntity

entityPrefab_Path
assets/prefabs/weapons/salvaged_icepick/icepick_salvaged.entity.prefab
playerOnlyEntity
No
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
icepick.salvaged

ItemModProjectile

projectileObject_Path
assets/prefabs/weapons/salvaged_icepick/icepick_salvaged.projectile.prefab
ammoType
0
ammoSubType
0
numProjectiles
1
projectileSpread
1
projectileVelocity
18
projectileVelocitySpread
0
useCurve
No
barrelConditionLoss
0
category
bullet

Blueprint

Time
30
WorkbenchLevelRequired
2
AmountToCreate
1
ResearchCost
60
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
ShortName
metalblade
DisplayName
Metal Blade
Amount
5

RecycleReturnsUnsafe

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
60
ShortName
metalblade
DisplayName
Metal Blade
Amount
3
Chance
100

RecycleReturnsSafezone

ShortName
metalpipe
DisplayName
Metal Pipe
Amount
1
Chance
40
ShortName
metalblade
DisplayName
Metal Blade
Amount
2
Chance
100

Condition

Max
500
Repairable
Yes
MaintainMaxCondition
No
OvenCondition
No
FoundFractionMin
1
FoundFractionMax
1

Combat

ProjectileVelocity
18
AmmoType
0
NumProjectiles
1
AttackRadius
0.30
ExplosionRadius
0
RepeatDelay
1.25
RPM
0
DrawTime
0
MagazineCapacity
0
ReloadTime
0
Recoil
0
DamageScale
0
Automatic
No

DamageTypes

Type
Stab
Amount
15

ItemMods

ItemModEntityItemBlueprintItemModProjectile

Harvest

Type
Ore
GatherDamage
50
DestroyFraction
0
ConditionLost
0.33
HitsPerMinute
48
Type
Flesh
GatherDamage
5
DestroyFraction
0.20
ConditionLost
0.50
HitsPerMinute
48

TechTreePaths

TreeName
techtree
NodeID
77
CumulativeScrapCost
90
TreeName
techtree
NodeID
77
CumulativeScrapCost
90
TreeName
techtree
NodeID
77
CumulativeScrapCost
90

RepairIngredients

ShortName
metal.refined
DisplayName
High Quality Metal
Amount
1
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
30

World Entity Properties

Attributes

Type
BaseMelee
Path
assets/prefabs/weapons/salvaged_icepick/icepick_salvaged.entity.prefab
ID
109,244,214

Components

BaseMelee
Raw JSON
{
  "Id": -1780802565,
  "ShortName": "icepick.salvaged",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 5,
  "CategoryName": "Tool",
  "Rarity": 3,
  "RarityName": "Rare",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModEntity",
    "ItemBlueprint",
    "ItemModProjectile"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": false,
  "VehicleCategory": null,
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/weapons/salvaged_icepick/icepick_salvaged.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": false,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "icepick.salvaged"
    },
    "ItemModProjectile": {
      "projectileObject_Path": "assets/prefabs/weapons/salvaged_icepick/icepick_salvaged.projectile.prefab",
      "ammoType": 0,
      "ammoSubType": 0,
      "numProjectiles": 1,
      "projectileSpread": 1,
      "projectileVelocity": 18,
      "projectileVelocitySpread": 0,
      "useCurve": false,
      "barrelConditionLoss": 0,
      "category": "bullet"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 0.6,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 2,
    "AmountToCreate": 1,
    "ResearchCost": 60,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1
      },
      {
        "ShortName": "metalblade",
        "DisplayName": "Metal Blade",
        "Amount": 5
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 60
      },
      {
        "ShortName": "metalblade",
        "DisplayName": "Metal Blade",
        "Amount": 3,
        "Chance": 100
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "metalpipe",
        "DisplayName": "Metal Pipe",
        "Amount": 1,
        "Chance": 40
      },
      {
        "ShortName": "metalblade",
        "DisplayName": "Metal Blade",
        "Amount": 2,
        "Chance": 100
      }
    ]
  },
  "Condition": {
    "Max": 500,
    "Repairable": true,
    "MaintainMaxCondition": false,
    "OvenCondition": false,
    "FoundFractionMin": 1,
    "FoundFractionMax": 1
  },
  "Combat": {
    "ProjectileVelocity": 18,
    "AmmoType": "0",
    "DefaultAmmo": null,
    "NumProjectiles": 1,
    "AttackRadius": 0.3,
    "ExplosionRadius": 0,
    "RepeatDelay": 1.25,
    "RPM": 0,
    "DrawTime": 0,
    "MagazineCapacity": 0,
    "ReloadTime": 0,
    "Recoil": 0,
    "DamageScale": 0,
    "Automatic": false,
    "DamageTypes": [
      {
        "Type": "Stab",
        "Amount": 15
      }
    ]
  },
  "Harvest": [
    {
      "Type": "Ore",
      "GatherDamage": 50,
      "DestroyFraction": 0,
      "ConditionLost": 0.3334,
      "HitsPerMinute": 48
    },
    {
      "Type": "Flesh",
      "GatherDamage": 5,
      "DestroyFraction": 0.2,
      "ConditionLost": 0.5,
      "HitsPerMinute": 48
    }
  ],
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 77,
      "Inputs": [
        76
      ],
      "CumulativeScrapCost": 90
    },
    {
      "TreeName": "techtree",
      "NodeID": 77,
      "Inputs": [
        76
      ],
      "CumulativeScrapCost": 90
    },
    {
      "TreeName": "techtree",
      "NodeID": 77,
      "Inputs": [
        76
      ],
      "CumulativeScrapCost": 90
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "metal.refined",
      "DisplayName": "High Quality Metal",
      "Amount": 1
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 30
    }
  ]
}