RustDocs

Siege Tower

Common

siegetower

A rolling siege tower, providing cover and access to enemy bases. Can be locked with your own door. Can be towed by horses.

Attributes

Id
-1,290,278,434
ShortName
siegetower
MaxStackSize
1
Hidden
No
Flags
0
Category
0
CategoryName
Weapon
Rarity
1
RarityName
Common
DespawnRarityName
Rare
DespawnTimeSeconds
2,400
QuickDespawn
No
Volume
0
BaseRadioactivity
0
Era
None
IsVehicleItem
Yes
VehicleCategory
Siege
OccupySlots
0
ApprovedSkinCount
0
MaxDraggable
0
Capacity
0
Weight
1
StorageSlots
0

ItemModsData

ItemModDeployable

entityPrefab_Path
assets/content/vehicles/siegeweapons/siegetower/siegetower.constructable.entity.prefab
showCrosshair
No

ItemModEntity

entityPrefab_Path
assets/prefabs/tools/planner/building_planner.entity.prefab
playerOnlyEntity
Yes
destroyEntityWhenBroken
No
parentItemDefinition_ShortName
siegetower

ItemModEntityReference

entityPrefab_Path
assets/content/vehicles/siegeweapons/siegetower/siegetower.entity.prefab

Blueprint

Time
30
WorkbenchLevelRequired
1
AmountToCreate
1
ResearchCost
15
UserCraftable
Yes
IsResearchable
Yes
DefaultBlueprint
No
NeedsSteamItem
No
NeedsSteamDlc
No
ScrapFromRecycle
0

Ingredients

ShortName
wood
DisplayName
Wood
Amount
500
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
250
ShortName
gears
DisplayName
Gears
Amount
1

RecycleReturnsUnsafe

ShortName
wood
DisplayName
Wood
Amount
300
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
150
Chance
100
ShortName
gears
DisplayName
Gears
Amount
1
Chance
60

RecycleReturnsSafezone

ShortName
wood
DisplayName
Wood
Amount
200
Chance
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
100
Chance
100
ShortName
gears
DisplayName
Gears
Amount
1
Chance
40

ItemMods

ItemModDeployableItemBlueprintItemModEntityItemModEntityReference

TechTreePaths

TreeName
techtree
NodeID
135
CumulativeScrapCost
330
TreeName
techtree
NodeID
135
CumulativeScrapCost
330
TreeName
techtree
NodeID
141
CumulativeScrapCost
330

RepairIngredients

ShortName
wood
DisplayName
Wood
Amount
100
ShortName
metal.fragments
DisplayName
Metal Fragments
Amount
55

World Entity Properties

Attributes

Type
ConstructableEntity
Path
assets/content/vehicles/siegeweapons/siegetower/siegetower.constructable.entity.prefab
ID
2,224,520,367

Components

ConstructableEntityHittableByTrains

Raiding Calculator

Cheapest Method (Hard Side)HARD SIDE
75Sulfur
5 × Cannonball
Raid Tool / AmmoDamageQuantity NeededSulfur CostTime Required
Homing Missile
ammo.rocket.seeker
383.02200-
High Velocity Rocket
ammo.rocket.hv
258.02400-
Timed Explosive Charge
explosive.timed
330.024,400-
MLRS Rocket
ammo.rocket.mlrs
270.020-
Torpedo
submarine.torpedo.straight
243.0336-
Propane Explosive Bomb
catapult.ammo.explosive
168.832,700-
Rocket
ammo.rocket.basic
168.834,200-
Cannonball
cannonball
102.5575-
Satchel Charge
explosive.satchel
63.083,840-
F1 Grenade
grenade.f1
50.010600-
Scattershot
catapult.ammo.boulder
41.5130-
40mm HE Grenade
ammo.grenadelauncher.he
23.8220-
Beancan Grenade
grenade.beancan
13.5384,560-
Firebomb
catapult.ammo.incendiary
11.34513,500-
Incendiary Rocket
ammo.rocket.fire
11.34513,500-
Molotov Cocktail
grenade.molotov
8.8580-
Survey Charge
surveycharge
5.4935,580-
Flashbang
grenade.flashbang
1.050025,000-
Bee Catapult Bomb
catapult.ammo.bee
1.05000-
Bee Grenade
grenade.bee
0.95560-
Raw JSON
{
  "Id": -1290278434,
  "ShortName": "siegetower",
  "MaxStackSize": 1,
  "Hidden": false,
  "Flags": 0,
  "FlagNames": [],
  "Category": 0,
  "CategoryName": "Weapon",
  "Rarity": 1,
  "RarityName": "Common",
  "SteamDlcItem": null,
  "ItemMods": [
    "ItemModDeployable",
    "ItemBlueprint",
    "ItemModEntity",
    "ItemModEntityReference"
  ],
  "DespawnRarityName": "Rare",
  "DespawnTimeSeconds": 2400,
  "QuickDespawn": false,
  "Volume": 0,
  "BaseRadioactivity": 0,
  "Era": "None",
  "IsVehicleItem": true,
  "VehicleCategory": "Siege",
  "OccupySlots": "0",
  "ParentItem": null,
  "RedirectOf": null,
  "ApprovedSkinCount": 0,
  "ItemModsData": {
    "ItemModDeployable": {
      "entityPrefab_Path": "assets/content/vehicles/siegeweapons/siegetower/siegetower.constructable.entity.prefab",
      "showCrosshair": false,
      "UnlockAchievement": ""
    },
    "ItemModEntity": {
      "entityPrefab_Path": "assets/prefabs/tools/planner/building_planner.entity.prefab",
      "defaultBone": "",
      "playerOnlyEntity": true,
      "destroyEntityWhenBroken": false,
      "parentItemDefinition_ShortName": "siegetower"
    },
    "ItemModEntityReference": {
      "entityPrefab_Path": "assets/content/vehicles/siegeweapons/siegetower/siegetower.entity.prefab"
    }
  },
  "MaxDraggable": 0,
  "Capacity": 0,
  "Weight": 1,
  "Blueprint": {
    "Time": 30,
    "WorkbenchLevelRequired": 1,
    "AmountToCreate": 1,
    "ResearchCost": 15,
    "UserCraftable": true,
    "IsResearchable": true,
    "DefaultBlueprint": false,
    "NeedsSteamItem": false,
    "NeedsSteamDlc": false,
    "RequireUnlockedItem": null,
    "AdditionalUnlocks": [],
    "ScrapFromRecycle": 0,
    "Ingredients": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 500
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 250
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1
      }
    ],
    "RecycleReturnsUnsafe": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 300,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 150,
        "Chance": 100
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 60
      }
    ],
    "RecycleReturnsSafezone": [
      {
        "ShortName": "wood",
        "DisplayName": "Wood",
        "Amount": 200,
        "Chance": 100
      },
      {
        "ShortName": "metal.fragments",
        "DisplayName": "Metal Fragments",
        "Amount": 100,
        "Chance": 100
      },
      {
        "ShortName": "gears",
        "DisplayName": "Gears",
        "Amount": 1,
        "Chance": 40
      }
    ]
  },
  "Condition": null,
  "Combat": null,
  "Harvest": null,
  "Consumable": null,
  "Electrical": null,
  "TechTreePaths": [
    {
      "TreeName": "techtree",
      "NodeID": 135,
      "Inputs": [
        28
      ],
      "CumulativeScrapCost": 330
    },
    {
      "TreeName": "techtree",
      "NodeID": 135,
      "Inputs": [
        28
      ],
      "CumulativeScrapCost": 330
    },
    {
      "TreeName": "techtree",
      "NodeID": 141,
      "Inputs": [
        28
      ],
      "CumulativeScrapCost": 330
    }
  ],
  "Armor": null,
  "Recipe": null,
  "WeaponMod": null,
  "StorageSlots": 0,
  "RepairIngredients": [
    {
      "ShortName": "wood",
      "DisplayName": "Wood",
      "Amount": 100
    },
    {
      "ShortName": "metal.fragments",
      "DisplayName": "Metal Fragments",
      "Amount": 55
    }
  ]
}